(Created page with '====KOF XIII ver 1.0==== The initial arcade Taito Type X2 game, released July 14, 2010. ====KOF XIII ver 1.1==== Arcade patch released after SBO 2010. Did not alter character ba...') |
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*Roll HD glitch removed. | *Roll HD glitch removed. | ||
*K' is | *K' is Guard Cancel Roll is now fully invulnerable. | ||
*No longer possible to roll out of Iori's EX Maiden Masher on hit. | *No longer possible to roll out of Iori's EX Maiden Masher on hit. |
Revision as of 12:36, 4 July 2011
KOF XIII ver 1.0
The initial arcade Taito Type X2 game, released July 14, 2010.
KOF XIII ver 1.1
Arcade patch released after SBO 2010. Did not alter character balance other than altering of infinites and glitches:
- Takuma bug removed that gave him access to EX Hien Shuppukyaku even with 0 Super Meter.
- Daimon bug removed that gave him access to EX Jinraishin even with 0 Super Meter.
- Mature's rekka infinite removed. Required only one Drive Cancel to set up.
- Joe's infinite removed. Corner juggle properties tweaked on specials.
- Removed game-breaking glitches: Vice could crash the game with her throw, Ralf's Neomax could cause opponent to be stuck in the air if traded as antiair, Hwa Jai offscreen glitch removed.
- Raiden now takes damage if his anti-air grab trades.
- Roll HD glitch removed.
- K' is Guard Cancel Roll is now fully invulnerable.
- No longer possible to roll out of Iori's EX Maiden Masher on hit.