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Rum, coconut rum, grenadine, and 7-Up. | Rum, coconut rum, grenadine, and 7-Up. | ||
[[Category: Marvel vs Capcom 3]] |
Revision as of 00:53, 4 July 2011


Spider-Man
In a nutshell
Spider-Man is a light character that is focused on mobility instead of power. He isn't super fast, but he has a lot of different ways to move around the screen at different angles and keep himself on the attack. Spider-Man can stick to you like an annoying bug, or run away in confusing patterns to avoid being caught. If you want to move like a spider can, try Spider-Man.
Video Walkthrough
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Air Dash
atk + atk or f , f in the air
One direction only
Standing Light
l
43,000
Crouching Light
d + l
40,000
low
Standing Medium
m
60,000
Crouching Medium
d + m
57,000
Standing Heavy
h
70,000
Crouching Heavy
d + h
67,000
low softknockdown
Standing Special
s
80,000
launch
Jumping Light
air l
44,000
high
Jumping Medium
air m
60,000
high
Jumping Heavy
air h
70,000
high
Jumping Special
air s
78,000
high
Special Moves
Web Ball
qcf + atk
10,000
airok
If you strike an opponent caught
in webbing, they will count as airborn
If you strike an opponent caught
in webbing, they will count as airborn
Spider Sting
dp + atk
70,000 l
80,000 m
90,000 h
80,000 m
90,000 h
Spider Bite
During Spider Sting, {{#motion: h}}
50,000
groundbounce
Web Swing
rdp + atk
70,000 l
80,000 m
90,000 h
80,000 m
90,000 h
airok
h only: softknockdown
h only: softknockdown
Web Throw
hcb + atk
150,000
Ignores damage scaling
Web Glide
uf , df , db , or ub + atk + s
20,000
airok
Hyper Moves
Maximum Spider
qcf + atk + atk
271,600 (50,000 + 15,000 x 13 + 170,000)
airok
Tracks opponent's location
Move ends if the first attack does not hit
Damage scales by 0.95
Tracks opponent's location
Move ends if the first attack does not hit
Damage scales by 0.95
Crawler Assault
dp + atk + atk
292,100 (40,000 x 7 + 150,000)
startupinv wallbounce
Damage scales by 0.91
Damage scales by 0.91
Ultimate Web Throw
hcb + atk + atk
300,000
throw against air
Apprentice Combos
Strategy
Tips and Tricks
- Spider-Man can extend his ground combos with a light Web Ball. After it hits, you can link a light attack. Using Spider Sting for its ground bounce will be an easier, more damaging option though.
- Spider-Man can attack on the way down from a Web Swing attack, giving him the ability to combo or hit high.
- Web Zip has a hitbox and you can attack on the way down from it, letting you move at very interesting angles while covered with a low damage projectile.
- In one jump, Spidey can Air Dash, Web Swing, and Web Zip.
Basic Strategy
Advanced Strategy
Character-Themed Cocktail
Rum, coconut rum, grenadine, and 7-Up.