The King of Fighters XIII/Ryo: Difference between revisions

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== Strategy ==
== Strategy ==
=== Move Analysis ===
==== Normal Moves ====
*
==== Unique Attacks ====
*
==== Throw ====
*
==== Special Moves ====
*
==== Desperation Moves ====
*


=== Tips and Tricks ===
=== Tips and Tricks ===

Revision as of 01:41, 2 July 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Ryo

KOFXIII-Ryo Face.png

In a nutshell

Fill this in with a general overview of the character.


Video Walkthrough

Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
kof.lp
25
chaincancel cancel
Standing Light Kick
kof.lk
30
cancel
Standing Heavy Punch
kof.sp
80
cancel
Close Heavy Punch
kof.sp
70
cancel
Standing Heavy Kick
kof.sk
70
cancel
Crouching Light Punch
d + kof.lp
25
chaincancel cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel
Crouching Heavy Punch
d + kof.sp
70
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown cancel
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
air kof.lp
Jump: 45
Hop: 40
high
Jumping Light Kick
air kof.lk
Jump: 45
Hop: 40
high
Jumping Heavy Punch
air kof.sp
Jump: 72
Hop: 40
high
Jumping Heavy Kick
air kof.sk
Jump: 70
Hop: 68
high
Jumping Blowback Attack
air kof.sp + kof.sk
Jump: 90
Hop: 80
softknockdown

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Hyouchuuwari
f + kof.lp
70
high
Hyouchuuwari (cancelled-into)
f + kof.lp
65
Joudannuke
f + kof.lk
0
autoguard specialcancel
Gedannuke
df + kof.lk
0
autoguard specialcancel

Throw

Name
Command
Damage
Special Properties (glossary)
Tomoe Nage
f or b + kof.sp or kof.sk (while close)
100
throw hardknockdown

Special Moves

Name
Command
Damage
Special Properties (glossary)
Ko'ouken
qcf + p
kof.lp : 55
kof.sp : 70
ex : 120
softknockdown supercancel
Koho
dp + p
p : 65
kof.lp (furthest distance): 35
kof.sp 1st hit: 75
2nd hit: 50
ex : 160
ex (furthest distance): 100
softknockdown drivecancel
Hien Shippuukyaku
hcb + k
kof.lk 1st hit: 40
2nd hit: 50
kof.sk 1st hit: 40
2nd hit: 50
3rd hit: 60
ex 1st till 2nd hit: 80x2
softknockdown
Zanretsuken
f b f + p
kof.lp 1st hit: 0
2nd till 12th hit: 12x11
13th hit: 80
kof.sp 1st hit: 0
2nd till 12th hit: 12x11
13th hit: 50
ex 1st hit: 0
2nd till 20th hit: 15x19
21st hit: 90
drivecancel
kof.lp : hardknockdown
kof.sp : softknockdown
ex : softknockdown

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Ryuuko Ranbu
qcf hcb + p
p 1st hit: 0
2nd till 3rd hit: 5x2
4th till 7th hit: 10x4
8th hit: 5
9th till 10th hit: 10x2
11th hit: 5
12th hit: 10
13th hit: 5
14th hit: 115
ex 1st hit: 0
2nd till 3rd hit: 10x2
4th till 5th hit: 15x2
6th hit: 10
7th till 10th hit: 15x4
11th hit: 10
12th till 15th hit: 15x4
16th hit: 10
17th till 20th hit: 15x4
21st hit: 30
22nd hit: 40
23rd hit: 100
maxcancel
p : softknockdown
ex : startupinv hardknockdown
Haou Shokouken
f hcf + P
200
softknockdown
Shin: Tenchihahouken
qcf qcf + kof.lp + kof.sp
480
hardknockdown

Apprentice Combos

Strategy

Move Analysis

Normal Moves

Unique Attacks

Throw

Special Moves

Desperation Moves

Tips and Tricks

Combos

0 Bar, 0% Drive

1 Bar, 0% Drive

0 Bar, 50% Drive

HD Combos

Basic Strategy

Advanced Strategy

Frame Data