Line 27: | Line 27: | ||
Motion Changes | Motion Changes | ||
Spinning Piledriver- HCB,F+P HCF,B+P, DB,D,DF,F,UF+P, or DF,D,DB,B,UB+P | *Spinning Piledriver- HCB,F+P, HCF,B+P, DB,D,DF,F,UF+P, or DF,D,DB,B,UB+P | ||
Super- HCBx2,F+P or HCFx2,B+P | *Super- HCBx2,F+P or HCFx2,B+P | ||
Green Hand- QCF+P | *Green Hand- QCF+P | ||
Running Bear Grab/Double Suplex- HCB+K or HCF+K | *Running Bear Grab/Double Suplex- HCB+K or HCF+K | ||
Punch Lariat- MP+MK, HP+HK, or PPP | *Punch Lariat- MP+MK, HP+HK, or PPP | ||
Kick Lariat- LP+LK or KKK | *Kick Lariat- LP+LK or KKK | ||
Hop- F+HP | *Hop- F+HP | ||
Move Changes | Move Changes | ||
LP Green Hand has 4 frames less recovery | *LP Green Hand has 4 frames less recovery | ||
Running Bear Grab travels faster and goes farther | *Running Bear Grab travels faster and goes farther | ||
Punch Lariat's first hitbox goes all the way down to the floor (can hit sweeps) | *Punch Lariat's first hitbox goes all the way down to the floor (can hit sweeps) | ||
Kick Lariat has lower body invulnerability for the first rotation | *Kick Lariat has lower body invulnerability for the first rotation | ||
Crouching HP's hitbox extends upwards 2 more pixels to beat Vega's wall dive | *Crouching HP's hitbox extends upwards 2 more pixels to beat Vega's wall dive | ||
Jumping MP's hitbox extends farther now (matches the graphics of his hand) | *Jumping MP's hitbox extends farther now (matches the graphics of his hand) | ||
F+HP is significantly faster, hops higher, and recovers much faster than before | *F+HP is significantly faster, hops higher, and recovers much faster than before | ||
==The Basics== | ==The Basics== |
Revision as of 12:09, 1 July 2011
Introduction
Color Options
JAB | STRONG | FIERCE | HOLD PUNCH | START |
SHORT | FORWARD | ROUNDHOUSE | HOLD KICK |
O.Zangief Alternate
(Not selectable in Remix mode)
File:HDRColorZangiefO.PNG
SHORT |
--Colors captured by Jizzon.
--Blitzfu 02:29, 24 July 2010 (UTC)
Moves List
Changes From Super Turbo To HD Remix
Motion Changes
- Spinning Piledriver- HCB,F+P, HCF,B+P, DB,D,DF,F,UF+P, or DF,D,DB,B,UB+P
- Super- HCBx2,F+P or HCFx2,B+P
- Green Hand- QCF+P
- Running Bear Grab/Double Suplex- HCB+K or HCF+K
- Punch Lariat- MP+MK, HP+HK, or PPP
- Kick Lariat- LP+LK or KKK
- Hop- F+HP
Move Changes
- LP Green Hand has 4 frames less recovery
- Running Bear Grab travels faster and goes farther
- Punch Lariat's first hitbox goes all the way down to the floor (can hit sweeps)
- Kick Lariat has lower body invulnerability for the first rotation
- Crouching HP's hitbox extends upwards 2 more pixels to beat Vega's wall dive
- Jumping MP's hitbox extends farther now (matches the graphics of his hand)
- F+HP is significantly faster, hops higher, and recovers much faster than before