The King of Fighters XIII/Leona: Difference between revisions

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=== Combos ===
=== Combos ===
==== 0 Bar, 0% Drive  ====
==== 0 Bar, 0% Drive  ====
*''cl.C f+B qcb+A'' -202, 27
*''cl.C f+B xx qcb+A'' -202, 27
*''cr.B st.B f+B qcb+A'' - 154, 18
*''cr.B st.B f+B xx qcb+A'' - 154, 18
*''IOH vj.D qcb+A'' - 127, 15
*''IOH vj.D xx qcb+A'' - 127, 15
*(corner only) ''cl.C f+B qcb+C, charge d~u+C'' - 250, 33
*(corner only) ''cl.C f+B xx qcb+C, charge d~u+C'' - 250, 33
*(corner only) ''cr.B st.B f+B qcb+C, charge d~u+C'' - 202, 24
*(corner only) ''cr.B st.B f+B xx qcb+C, charge d~u+C'' - 202, 24


====1 Bar, 0% Drive ====
====1 Bar, 0% Drive ====

Revision as of 14:40, 21 June 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Leona

KOFXIII-Leona Face.png

In a nutshell

Fill this in with a general overview of the character.


Video Walkthrough

Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
lp
25
rapidfire
Standing Light Kick
lk
30
low
Standing Heavy Punch
hp
80
nocancel
Close Heavy Punch
hp
1st hit: 40
2nd hit: 70
Standing Heavy Kick
hk
80
nocancel
Close Heavy Kick
hk
1st till 2nd hit: 40x2
Crouching Light Punch
d + lp
25
rapidfire
Crouching Light Kick
d + lk
30
low nocancel rapidfire
Crouching Heavy Punch
d + hp
70
Crouching Heavy Kick
d + hk
80
low softknockdown
Blowback Attack
hp + hk
75
softknockdown
Jumping Light Punch
air lp
Jump: 45
Hop: 40
high
Jumping Light Kick
air lk
Jump: 45
Hop: 40
high
Jumping Heavy Punch
air hp
Jump: 72
Hop: 40
high nocancel
Jumping Heavy Kick
air hk
Jump: 70
Hop: 68
high
Vertical Jumping Heavy Kick
u + hk
Jump: 70
Hop: 68
high
Jumping Blowback Attack
air hp + hk
Jump: 80
Hop: 70
softknockdown

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Strike Arch
f + lk
70
high nocancel hardknockdown
Strike Arch (cancelled-into)
f + lk
50

Throw

Name
Command
Damage
Special Properties (glossary)
Issetsu Seoi Nage
f or b + hp or hk (while close)
100
throw softknockdown

Special Moves

Name
Command
Damage
Special Properties (glossary)
Moon slasher
d (charge) u + p
p : 80
p (furthest distance): 60
ex : 160
softknockdown
Grand Saber
b (charge) f k
p : 70
ex 1st till 2nd hit: 90x2
softknockdown
Baltic Launcher
b (charge) f + p
lp 1st till 9th hit: 20x9
hp 1st till 13th hit: 20x13
1st till 13th hit: 25x13
juggle
Earring Bakudan
qcb + k
k : 65
ex : 120
softknockdown juggle
X-Calibur
qcb + p
p : 60
ex 1st till 6th hit: 25x6
aironly
p : softknockdown

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
V-Slasher
qcf hcb + p
p : 220
ex 340
startupinv softknockdown aironly
ex : maxcancel
Slash Saber
qcb hcf + k
1st hit: 0
2nd till 8th hit: 20x7
9th hit: 60
maxcancel softknockdown
Leona Blade
qcb hcf + lp + hp
450
furthest distance: 180
softknockdown

Apprentice Combos

Strategy

Tips and Tricks

  • To get the Drive Cancel from d~u+P to b~f+K, input d~u+P as db~ub+P, and then simply hold ub to f+K for b~f+K.

Combos

0 Bar, 0% Drive

  • cl.C f+B xx qcb+A -202, 27
  • cr.B st.B f+B xx qcb+A - 154, 18
  • IOH vj.D xx qcb+A - 127, 15
  • (corner only) cl.C f+B xx qcb+C, charge d~u+C - 250, 33
  • (corner only) cr.B st.B f+B xx qcb+C, charge d~u+C - 202, 24

1 Bar, 0% Drive

  • cl.C f+B qcf hcb + P - 338, 19
  • cr.B st.B f+B qcf hcb + P - 290, 10
  • IOH j.A qcf hcb + P - 249, 3
  • IOH vj.D qcb hcf + P
  • charge b~f+P qcf hcb + P - (A version) 265, 18; (C version) 292, 26

0 Bar, 50% Drive

  • cr.B cr.A charge d~u+P (DC) charge b~f+K
  • (corner only) cr.BB st.B f+B qcb+C, carge d~u+C (DC) charge b~f+K
  • (corner only) cl.C f+B qcb+C, charge d~u+C (DC) charge b~f+K

HD Combos

  • cl.C (MAX mode) cl.C xx qcb hcf + K (neomax)qcb hcf + AC

Basic Strategy

Advanced Strategy

Frame Data