The King of Fighters XIII: Difference between revisions

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== '''Characters''' ==
== '''Characters''' ==
'''MOVE LISTS:'''
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* [[The King of Fighters XIII/Kyo|Kyo]]
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* [[The King of Fighters XIII/Iori|Iori]]
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== '''Controls and Terminology''' ==
Throughout the guide, there will be a lot of jargon thrown around, and unless you know what these terms are referring to, it might be difficult to understand some of the more complex lingo and slang used.  So before we being, please take some time to look over these next few sections to familiarize yourself with some of these terms, so the rest of the guide will make more sense.
* [[Mortal Kombat 9/Controls and Terminology/Controls | Controls]]
* [[Mortal Kombat 9/Controls and Terminology/Frames | Frames]]
* [[Mortal Kombat 9/Controls and Terminology/Startup Active and Recovery Frames | Startup, Active, and Recovery Frames]]
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== '''Systems FAQ''' ==
This half of the FAQ will tell you just about how everything in Mortal Kombat 9 works.  From Dashing to Kombo Attacks to Blocking to Delayed Wakeups to X-Ray Attacks...  Just about every technical aspect of just about everything will be described in this half of the Guide.  So take an X-Ray look into the inner workings of Mortal Kombat and learn how the game ticks.
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=== Basic Elements ===
In every Fighting Game, there are the basic, common factors that exist.  Life Meters exist in just about every Fighting Game, as do Timers, for example.  This section discusses these things, the factors that can affect the outcome of the battle that are not controllable by the player.
* [[Mortal Kombat 9/Basic Elements/Life Meter|Life Meter]]
* [[Mortal Kombat 9/Basic Elements/X-Ray Meter|X-Ray Meter]]
* [[Mortal Kombat 9/Basic Elements/Timer|Timer]]
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=== Universal Abilities ===
Universal Abilities are the abilities that are shared by all characters in Mortal Kombat 9.  These include your most basic of abilities -- such as Walking, Blocking, Crouching, and Jumping -- and the more advanced techniques -- such as Enhanced Special Moves, Breakers, and X-Ray Attacks.
* [[Mortal Kombat 9/Universal Abilities/Walking and Crouching|Walking and Crouching]]
* [[Mortal Kombat 9/Universal Abilities/Normal Moves|Normal Moves]]
* [[Mortal Kombat 9/Universal Abilities/Kombo Attacks|Kombo Attacks]]
* [[Mortal Kombat 9/Universal Abilities/Special Attacks|Special Attacks]]
* [[Mortal Kombat 9/Universal Abilities/Jumping|Jumping]]
* [[Mortal Kombat 9/Universal Abilities/Dashing|Dashing]]
* [[Mortal Kombat 9/Universal Abilities/Blocking|Blocking]]
* [[Mortal Kombat 9/Universal Abilities/Throws Throw Escapes|Throws / Throw Escapes]]
* [[Mortal Kombat 9/Universal Abilities/Roll Recovery|Roll Recovery]]
* [[Mortal Kombat 9/Universal Abilities/Delayed Wakeups|Delayed Wakeups]]
* [[Mortal Kombat 9/Universal Abilities/Wakeup Attacks|Wakeup Attacks]]
* [[Mortal Kombat 9/Universal Abilities/Stance Changing|Stance Changing]]
* [[Mortal Kombat 9/Universal Abilities/Enhanced Special Attacks|Enhanced Special Attacks]]
* [[Mortal Kombat 9/Universal Abilities/Breakers|Breakers]]
* [[Mortal Kombat 9/Universal Abilities/X-Ray Attacks|X-Ray Attacks]]
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=== Tag Mode Specific Abilities ===
The new 2-on-2 Tag Mode for Mortal Kombat 9 features more rules and more abilities that are specific only to the Tag Mode.  Check out all the details for Tag Mode here.
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'''KOMING SOON!!!'''
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== '''Combo FAQ''' ==
'''ENTIRE SECTION KOMING SOON!!!'''
'''ENTIRE SECTION KOMING SOON!!!'''

Revision as of 11:53, 15 June 2011

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The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png


The King of Fighters XIII

The King of Fighters XIII is the latest game in the KOF franchise... The acclaimed follow-up to the less-than-stellar KOFXII. While retaining the gorgeous graphics style from it's predecessor, many of the gameplay mechanics were overhauled and/or abandoned, making it a lot more similar to previous games in the series as opposed to the last title's departure in terms of gameplay. With the addition of new options including EX move Drive Cancels and the ridiculously exaggerated Neomax supers, time will tell if this game has what it takes to appeal to the west.

Characters

ENTIRE SECTION KOMING SOON!!!