Marvel vs Capcom 3/Systems/Defensive Actions: Air Blocking: Difference between revisions
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== Summary == | == Summary == |
Revision as of 18:04, 14 February 2011


Summary
To perform an Air Block, just hold any of the three Back directions while in the air.
Safety At Higher Ground
There are no different directions to Block in the air, so there is never a concern to block different directions. This makes Air Blocking much safer than blocking on the ground as there are less ways to get an opponent to block the wrong direction.
Outside of not having to worry about blocking in the proper directions, everything else that applies to regular Blocking on the ground also applies to Air Blocking.
The main thing worth noting is that, as soon as you Air Block anything, any upward momentum you had will immediately be ended. Regardless of which direction you were traveling in the air, after an initial freeze in the air for half a second right when you Air Blocked an attack, you will start going down and slightly backwards away from the opponent.
Strategy Corner
AIR BLOCKING RUSH DOWNS