Marvel vs Capcom 3/Magneto: Difference between revisions

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===Hyper Moves===
===Hyper Moves===
{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | Shockwave | qcf + atk + atk | 327,800 | otg }}
{{MoveListRow | Shockwave | qcf + atk + atk | 70,000 per hit x 6 | otg }}
{{MoveListRow | Magnetic Tempest | qcb + atk + atk | 275,400 | airok }}
{{MoveListRow | Magnetic Tempest | qcb + atk + atk | 10,000 per hit x 38 | airok }}
{{MoveListRow | ADAM, MOVE NAME? | dp + atk + atk | 400,000 | otg hits everywhere on the screen }}
{{MoveListRow | Gravity Squeeze | dp + atk + atk | 400,000 | otg hits everywhere on the screen }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 18:33, 30 January 2011

Marvel vs Capcom 3MvC3Logo.png
Marvel vs Capcom 3/System GuideMarvel vs Capcom 3#Game ElementsMarvel vs Capcom 3#CharactersMarvel vs Capcom 3/SystemsMarvel vs Capcom 3#Fun Stuff.21Marvel vs Capcom 3/StrategyMvC3HeaderButtons.png

Adam! I've input all the info from your notes, but need verification that I there are no typos. Please check over the page and remove the "Template:NeedsVerification" line at the top of the wiki page after you've corrected any errors

Magneto

Magnetoface.jpg

In a nutshell

DESCRIBE MAGNUS PLAY STYLE HERE


Beginners Video Walkthrough

TODO, insert the correct video here

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png AlphaName
PAGE TOO BLURY
{{{AlphaSuper}}}
Beta.png BetaName
PAGE TOO BLURY
{{{BetaSuper}}}
Gamma.png GammaName
PAGE TOO BLURY
{{{GammaSuper}}}

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
l
30,000
Crouching Light
d + l
45,000
low
Standing Medium
m
65,000
Crouching Medium
d + m
70,000
low
Standing Heavy
h
80,000
Crouching Heavy
d + h
75,000
low
Standing Special
s
90,000
Jumping Light
air l
48,000
high
Jumping Medium
air m
60,000
high
Jumping Heavy
air h
83,000
high
Jumping Special
air s
90,000
high

Special Moves

Name
Command
Damage
Special Properties (glossary)
EM Disruptor
qcf + atk
90,000 l
104,500 m
121,600 h
airok
Hyper Grav
qcb + atk
50,000
airok
Magnetic Blast
air u uf f + atk
70,000
Force Field
dp + atk
counter
Flight
qcb + s
Lasts 2 seconds

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Shockwave
qcf + atk + atk
70,000 per hit x 6
otg
Magnetic Tempest
qcb + atk + atk
10,000 per hit x 38
airok
Gravity Squeeze
dp + atk + atk
400,000
otg hits everywhere on the screen

Strategy

Tips and Tricks

  • Tip 1
  • Tip 2

Basic Strategy

Advanced Strategy