Marvel vs Capcom 3/C. Viper: Difference between revisions

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{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | Double Jump | {{#motion: u in the air }} |  | If you've Air Dashed<br>you cannot Double Jump }}
{{MoveListRow | Double Jump | {{#motion: u in the air }} |  | If you've Air Dashed<br>you cannot Double Jump }}
{{MoveListRow | Air Dash | {{#motion: ub u uf<br>b or f + atk + atk in the air<br>db d df }} |  | If you've Double Jumped<br>you cannot Air Dash }}
{{MoveListRow | Air Dash | {{#motion: ub u uf <br> b or f + atk + atk in the air<br> db d df }} |  | If you've Double Jumped<br>you cannot Air Dash }}
{{MoveListRow | Standing Light | {{#motion: l }} | 40,000 | low }}
{{MoveListRow | Standing Light | {{#motion: l }} | 40,000 | low }}
{{MoveListRow | Crouching Light | {{#motion: d + l }} | 38,000 | }}
{{MoveListRow | Crouching Light | {{#motion: d + l }} | 38,000 | }}

Revision as of 00:23, 30 January 2011

Marvel vs Capcom 3MvC3Logo.png
Marvel vs Capcom 3/System GuideMarvel vs Capcom 3#Game ElementsMarvel vs Capcom 3#CharactersMarvel vs Capcom 3/SystemsMarvel vs Capcom 3#Fun Stuff.21Marvel vs Capcom 3/StrategyMvC3HeaderButtons.png

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C. Viper

Viperface.jpg

This worldly 30 year old fighter is a CIA agent. She is also a single mother and her daughter, Lauren, is on her mind at all times.

In a nutshell

INSERT_SUMMARY_OF_VIPERS_PLAYSTYLE


Beginners Video Walkthrough

TODO, insert the correct video here

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Thunder Knuckle
{{#motion: direct tiltup }}
80,000
{{{AlphaSuper}}}
Beta.png Seismic Gunner
{{#motion: shot tiltdown}}
80,000
otg
{{{BetaSuper}}}
Gamma.png Burning Kick
{{#motion: direct front}}
90,000
high softknockdown
{{{GammaSuper}}}

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Double Jump
{{#motion: u in the air }}
If you've Air Dashed
you cannot Double Jump
Air Dash
{{#motion: ub u uf
b or f + atk + atk in the air
db d df }}
If you've Double Jumped
you cannot Air Dash
Standing Light
{{#motion: l }}
40,000
low
Crouching Light
{{#motion: d + l }}
38,000
Standing Medium
{{#motion: m }}
63,000
Crouching Medium
{{#motion: d + m }}
60,000
low
Elbow Drop
{{#motion: f + m}}
65,000
{{#motion: high }} Counts as airborn during this
Standing Heavy
{{#motion: h }}
75,000
Crouching Heavy
{{#motion:d + h }}
72,000
Standing Special
{{#motion: s }}
30,000, 50,000 2 hits
2nd hit launches
Jumping Light
{{#motion: air l }}
43,000
high djcancel
Jumping Medium
{{#motion: air m }}
60,000
high djcancel
Jumping Heavy
{{#motion: air h }}
73,000
high djcancel
Jumping Special
{{#motion: air s }}
75,000
high

Special Moves

Name
Command
Damage
Special Properties (glossary)
Thunder Knuckle
{{#motion: qcf + atk}}
90,000{{#motion:l}}
90,000{{#motion:m}}
100,000{{#motion:h}}
s to feint, h goes uf
EX Thunder Knuckle
{{#motion: qcf + s}}
150,000
s to feint, crumple, projectileinv
Burning Kick
{{#motion: qcb + atk }}
90,000
s to feint high
EX Burning Kick
{{#motion: qcb + s }}
119,700
s to feint high
Seismo
{{#motion: dp + atk }}
80,000
s to feint jumpcancel sjcancel otg
EX Seismo
{{#motion: dp + s }}
135,400
s to feint jumpcancel sjcancel otg
Focus Attack
{{#motion: hold s + atk }}
Level 1: 70,000
Level 2: 80,000
Level 3: 90,000
Level 1: Regular hit
Level 2: crumple
Level 3: crumple unblockable
Can only dash cancel
before release.

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Emergency Combination
{{#motion: qcf + atk + atk}}
274,000
Burst Time
{{#motion: qcb + atk + atk}}
273,300
otg
Viper Full Throttle
{{#motion: dp + atk + atk}}
430,000

Strategy

Tips and Tricks

  • Tip 1
  • Tip 2

Basic Strategy

Advanced Strategy