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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | | {{MoveListRow | Standing Light | {{#motion: l }} | 30,000 | }} | ||
{{MoveListRow | Crouching Light | {{#motion: d + l }} | 28,000 | low }} | |||
{{MoveListRow | Standing Medium | {{#motion: m }} | 50,000 | }} | |||
{{MoveListRow | Crouching Medium | {{#motion: d + m }} | 50,000 | low }} | |||
{{MoveListRow | Standing Special | {{#motion: s }} | 70,000 | }} | |||
{{MoveListRow | Jumping Light | {{#motion: air l }} | 35,000 | high }} | |||
{{MoveListRow | Jumping Medium | {{#motion: air m }} | 48,000 | high }} | |||
{{MoveListRow | Jumping Special | {{#motion: air s }} | 70,000 | high }} | |||
{{MoveListRow | Disc: Standing Heavy | {{#motion: h }} | 60,000 | jumpcancel }} | |||
{{MoveListRow | Disc: Crouching Heavy | {{#motion:d + h }} | 60,000 | low jumpcancel}} | |||
{{MoveListRow | Disc: Disc Combo | {{#motion:f + h , tap H repeatedly }} | 60,000 per hit | }} | |||
{{MoveListRow | Disc: Jumping Heavy | {{#motion: air h }} | 60,000 | high }} | |||
{{MoveListRow | Sword: Standing Heavy | {{#motion: h }} | 80,000 | }} | |||
{{MoveListRow | Sword: Crouching Heavy | {{#motion:d + h }} | 80,000 | low }} | |||
{{MoveListRow | Sword: Heavy Slash | {{#motion:f + h }} | 80,000 | }} | |||
{{MoveListRow | Sword: Charged Heavy Slash | {{#motion:f + hold h }} | 100,000 | stagger Cannot Chain Combo into this move }} | |||
{{MoveListRow | Sword: Jumping Heavy | {{#motion: air h }} | 90,000 | high }} | |||
{{MoveListRow | Sword: Charged Jumping Heavy | {{#motion: air hold h }} | 110,000 | high chipdamage groundbounce }} | |||
{{MoveListRow | Sword: Dive | {{#motion: air df + h }} | 90,000 | chips }} | |||
{{MoveListRow | Sword: Charged Dive | {{#motion: air df + hold h }} | 120,000 | chips stagger }} | |||
{{MoveListRow | Whip: Standing Heavy | {{#motion: h }} | 4 Hits for 79,500 total | }} | |||
{{MoveListRow | Whip: Crouching Heavy | {{#motion:d + h }} | 4 Hits for 79,500 total | low }} | |||
{{MoveListRow | Whip: Whip Combo | {{#motion:f + h , tap H repeatedly }} | 20 Hits for 163,900 Total | Nocancel }} | |||
{{MoveListRow | Whip: Jumping Heavy | {{#motion: air h }} | 4 Hits for 79,500 total | high }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 21:08, 29 January 2011


Adam! I've input all the info from your notes, but need verification that I there are no typos. Please check over the page and remove the "Template:NeedsVerification" line at the top of the wiki page after you've corrected any errors
Amaterasu
Amaterasu is a Capcom character hailing from the cult classic hit, Ōkami. The Marvel vs Capcom 3 team has stayed true to her techniques in Ōkami. Implementing many of her weapons, and tools seems to have created an extremely interesting character. The Ōkami version of Amaterasu is the wolf incarnation of the Sun Goddess. She uses her power to restore peace and beauty to the lands.
In a nutshell
To master Amaterasu, you'll need to learn how to use all three different weapon techniques and seamlessly transition to the correct weapon for the situation at hand.
Beginners Video Walkthrough
TODO, insert the correct video here
Move List
Assist Types
Normal Moves
Special Moves
m counters low
h reflects }}
Hyper Moves
Strategy
Tips and Tricks
- Tip 1
- Tip 2