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| '''Anywhere:'''<br>
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| 1. C/D/f+A, qcb+P/qcf+A - 33%/25%<br>
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| 2. C/D/f+A, qcfx2+P/AC - 40%/50%<br>
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| 3. A/B(Buffer:qcf+A/B), dp+B/qcf hcb+P(Buffer:qcb+P) - 30%/45-50%<br>
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| 4. hcf+K, qcf+A - 33%<br>
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| 5. hcf+K, (S)qcfx2+P - 45%
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| '''Move Properties:'''<br>
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| -cancellable normals are close A, crouch A, close B, far B, close C, far C, crouch C, close D(2, not command moves), far D(2, not command moves)<br>
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| -CD is cancellable into specials and DMs<br>
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| -f+A is an overhead and cancellable<br>
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| -close D is an overhead on the second hit<br>
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| -dp+P/K and qcf hcb+P have autoguard<br>
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| -dp+K on the last hit causes guard crush<br>
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| -hcf+K, dp+P on the first hit and dp+K/qcf hcb+P on the last hit are supercancellable
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| '''Strategies:'''
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