Soon! |
< Street Fighter 6 | A.K.I.
AkashicAYS (talk | contribs) (→Patch History: Added 1.06 Patch Notes and Reformatted 1.05) |
AkashicAYS (talk | contribs) (→Patch History: Adjusted Formatting) |
||
Line 5: | Line 5: | ||
== Patch History == | == Patch History == | ||
<tabber> | |||
|-| 1.10 = | |||
{| class="wikitable" style="margin:auto;width:100%" | {| class="wikitable" style="margin:auto;width:100%" | ||
| Soon! | |||
|- | |- | ||
| | |-| 1.08 = | ||
{| class="wikitable" style="margin:auto;width:100%" | |||
| | | | ||
| | |||
* {{clr|H|5HP}} | * {{clr|H|5HP}} | ||
** Drive Gauge Gain increased, 2000 -> 3000 <br><br> | ** Drive Gauge Gain increased, 2000 -> 3000 <br><br> | ||
Line 20: | Line 21: | ||
** Increased KD advantage when final hit connects mid-air opponent | ** Increased KD advantage when final hit connects mid-air opponent | ||
|- | |- | ||
| | |-| 1.07 = | ||
{| class="wikitable" style="margin:auto;width:100%" | |||
| | |||
* {{clr|OD|OD Serpent Lash}} ({{clr|OD|236PP}}) | * {{clr|OD|OD Serpent Lash}} ({{clr|OD|236PP}}) | ||
** Now applies {{clr|PC|Punish Counter}} advantage to Toxic Blossom crumple | ** Now applies {{clr|PC|Punish Counter}} advantage to Toxic Blossom crumple | ||
** Now {{sf6-adv|VP|+9}} before opponent becomes airborne, allowing a grounded {{clr|H|5HK}} combo | ** Now {{sf6-adv|VP|+9}} before opponent becomes airborne, allowing a grounded {{clr|H|5HK}} combo | ||
|- | |- | ||
| | |-| 1.06 = | ||
{| class="wikitable" style="margin:auto;width:100%" | |||
| | |||
* {{clr|M|5MP}} | * {{clr|M|5MP}} | ||
** Increased height of collision pushbox to prevent sideswaps in juggles | ** Increased height of collision pushbox to prevent sideswaps in juggles | ||
|- | |- | ||
| | |-| 1.05 = | ||
{| class="wikitable" style="margin:auto;width:100%" | |||
| | |||
* {{clr|H|5HP}} | * {{clr|H|5HP}} | ||
** Increased Block Advantage, {{sf6-adv|VM|-5}} -> {{sf6-adv|VM|-4}} and Target Combo hitconfirm window from 19f to 20f | ** Increased Block Advantage, {{sf6-adv|VM|-5}} -> {{sf6-adv|VM|-4}} and Target Combo hitconfirm window from 19f to 20f | ||
Line 86: | Line 93: | ||
** Damage on final attack increased, 800 -> 1000 | ** Damage on final attack increased, 800 -> 1000 | ||
|- | |- | ||
| | |-| 1.04 = | ||
{| class="wikitable" style="margin:auto;width:100%" | |||
| | |||
* {{clr|L|2LP}} | * {{clr|L|2LP}} | ||
** Increased range | ** Increased range | ||
Line 92: | Line 101: | ||
** Increased number of active frames from 3 to 5 (better meaty setups, stronger in neutral) | ** Increased number of active frames from 3 to 5 (better meaty setups, stronger in neutral) | ||
|} | |} | ||
</tabber> |
Revision as of 19:30, 16 June 2025
Documents
The AKI Guide (by Broski) (Google Docs)
SF6 A.K.I.'s Notes (by Booleous) (Google Sheets) - no longer being updated.
Patch History
|
|
|
|
|