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=== '''A.K.I.''' === | === '''A.K.I.''' === | ||
* | * Back Throw knockdown advantage reduced +27 -> +20 (no meterless corner oki or midscreen {{clr|DR|DR}} oki) | ||
* {{clr|M|5MP}} blockstun increased 16 -> 18; recovery on block increased 14 -> 16 (no change to Block advantage) | |||
** {{clr|DR|DR Cancel}} Block Advantage {{sf6-adv|VP|+5}} -> {{sf6-adv|VP|+7}}; Sinister Slide Cancel Block Advantage {{sf6-adv|P|+3}} -> {{sf6-adv|VP|+5}} | |||
* {{clr|M|2MP}} startup reduced 8 -> 7 | |||
* {{clr|M|2MK}} starter scaling increased 10% -> 20% | |||
* {{clr|H|5HP}} increased pushback on block (safer as a neutral poke) | |||
* {{clr|H|2HK}} extended foot hurtbox upwards until end of recovery (increasing its risk as a hitconfirmable midrange poke) | |||
* {{clr|H|Chi Wen}} ({{clr|H|6HP}}) changed properties on airborne hit from air reset to knockdown | |||
* {{clr|OD|OD Nightshade Pulse}} ({{clr|OD|214PP}}) 20% starter scaling added | |||
* {{clr|M|MP Serpent Lash}} ({{clr|M|236MP}}) startup reduced 17 -> 14; active frames increased 6 -> 9; recovery reduced 24 -> 21; total frames reduced 46 -> 43 | |||
** No change to hit/block advantage | |||
* Cruel Fate (214K/{{clr|OD|214KK}}) combo-only hitbox expanded forward on all hits (except the last hit of meterless version) | |||
** {{clr|OD|OD}} version: expanded collision box upward to make it harder for opponents to jump over A.K.I. | |||
* Heel Strike (2PP~K) pushback on block increased when opponent is in Burnout (limit of 3 loops of {{clr|M|5MP}} > 2PP~K, {{clr|L|2LP}} ...) | |||
<br> | <br> | ||
Revision as of 22:17, 15 June 2025
Version | [[Street Fighter 6/Version/1.10|1.10]] |
---|---|
Game Version | 1.10 |
date | June 3, 2025 |
Summary | Elena release. Balance changes for all characters. |
Links | [https://www.streetfighter.com/6/buckler/battle_change/202506 Patch Notes] |
Universal Changes
Key Character Changes
A.K.I.
- Back Throw knockdown advantage reduced +27 -> +20 (no meterless corner oki or midscreen DR oki)
- 5MP blockstun increased 16 -> 18; recovery on block increased 14 -> 16 (no change to Block advantage)
- DR Cancel Block Advantage +5 -> +7; Sinister Slide Cancel Block Advantage +3 -> +5
- 2MP startup reduced 8 -> 7
- 2MK starter scaling increased 10% -> 20%
- 5HP increased pushback on block (safer as a neutral poke)
- 2HK extended foot hurtbox upwards until end of recovery (increasing its risk as a hitconfirmable midrange poke)
- Chi Wen (6HP) changed properties on airborne hit from air reset to knockdown
- OD Nightshade Pulse (214PP) 20% starter scaling added
- MP Serpent Lash (236MP) startup reduced 17 -> 14; active frames increased 6 -> 9; recovery reduced 24 -> 21; total frames reduced 46 -> 43
- No change to hit/block advantage
- Cruel Fate (214K/214KK) combo-only hitbox expanded forward on all hits (except the last hit of meterless version)
- OD version: expanded collision box upward to make it harder for opponents to jump over A.K.I.
- Heel Strike (2PP~K) pushback on block increased when opponent is in Burnout (limit of 3 loops of 5MP > 2PP~K, 2LP ...)
Akuma
Blanka
Cammy
Chun-Li
Dee Jay
Dhalsim
Ed
E. Honda
Guile
Jamie
JP
Juri
Ken
Kimberly
- 2LK pushback on block reduced (allows for more consistent light chains)
- 2MP whiff recovery increased 13 -> 15; total whiff animation 21 -> 23
- Expanded the feet hurtbox on whiff from frame 6 until the end of recovery
- Expanded the extended arm hurtbox on whiff; no longer partially retracts on frames 13-15; no longer fully retracts on frame 19 until end of recovery
- Pushback on block reduced (gives better meaty/DR pressure, but otherwise it is easier for the opponent to take back their turn on block)
- 2MK starter scaling increased 15% -> 20%
- 2HK KD Advantage +31 -> +38 (now gives point blank oki after 2 dashes with no PC required)
- j.HP Juggle Start value reduced 1 -> 0; Juggle Increase value reduced 5 -> 0 (gives more lenient juggles with 2 spraycans)
- Bushin Prism Strikes (5LP~MP~HP~HK) recovery reduced 24 -> 19 (on hit only)
- KD Advantage +26 -> +49 and knockdown type changed to a ground bound; allows enough advantage for spraycan setup
- LP Vagabond Edge (236LP) hurtbox expanded on whiff until end of recovery
- Aerial Bushin Senpukyaku (j.214K/j.214KK) hitbox on final hit extended upward
- Shuriken Bomb Spread (22PP) properties changed on the LP+MP and MP+HP versions
- The 2nd spraycan explosion is now delayed, allowing for staggered pressure and extended bomb juggles
- No change to the LP+HP version with simultaneous explosions
Lily
Luke
M. Bison
Mai
Manon
Marisa
Rashid
Ryu
Terry
Zangief