< Tekken 6
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===== Decent Wake-Up Game ===== | ===== Decent Wake-Up Game ===== | ||
===== Labyrinth Stance ===== | ===== Labyrinth Stance ===== | ||
Labyrinth Stance (b+3+4). SDW is derived from the word 'Shadow,' which is the name of his stance in Japanese notations. | |||
===== Decent Tracking ===== | ===== Decent Tracking ===== | ||
===== Decent Whiff Punishers ===== | ===== Decent Whiff Punishers ===== |
Revision as of 05:14, 9 May 2025
Introduction
Pick if you like: | Avoid if you dislike: |
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Strengths & Weaknesses
Strengths
Decent Juggle Damage
Decent Wake-Up Game
Labyrinth Stance
Labyrinth Stance (b+3+4). SDW is derived from the word 'Shadow,' which is the name of his stance in Japanese notations.
Decent Tracking
Decent Whiff Punishers
Weaknesses
Unsafe
One of, if not the most unsafe character in Tekken 6.
Lacks 15 Frame Launcher
Does not have a standing 15-frame launcher.
Sub-Par Block Punishers
Does not have good 11 to 14-frame punishers.
Bloated Command List
Has a lot of useless and impractical moves in his command list.