Template:AttackDataHeader-FFS: Difference between revisions

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! <span style="color: lightseagreen; cursor:help; border-bottom: 1px dotted #20B2AA" title="The amount of frames between the moment the attacker recovers from their move and the moment the defender recovers from blockstun when the move connects as early as possible. Positive values mean the attacker recovers first and negative values mean the defender recovers first. The opponent is invincible during the last frame of hitstun, so linked moves must have at least 1 frame less startup than a given + value to be a true blockstring.">Block Adv</span>
! <span style="color: lightseagreen; cursor:help; border-bottom: 1px dotted #20B2AA" title="The amount of frames between the moment the attacker recovers from their move and the moment the defender recovers from blockstun when the move connects as early as possible. Positive values mean the attacker recovers first and negative values mean the defender recovers first. The opponent is invincible during the last frame of hitstun, so linked moves must have at least 1 frame less startup than a given + value to be a true blockstring.">Block Adv</span>
! <span style="color: lightseagreen; cursor:help; border-bottom: 1px dotted #20B2AA" title="<!--
! <span style="color: lightseagreen; cursor:help; border-bottom: 1px dotted #20B2AA" title="<!--
   -->Data for unique attributes of the move and, if applicable, the frames they occur.&#010;<!--
   -->Unique attributes of the move and, if applicable, the frames during which they occur.&#010;<!--
   -->&#010;<!--
   -->&#010;<!--
   -->Cancel = Can be cancelled into a special move after hitting or being blocked.&#010;<!--
   -->Cancel = Can be cancelled into a special move after hitting or being blocked.&#010;<!--

Latest revision as of 06:48, 7 May 2025

! height="25px" | Damage ! Stun ! Guard ! Startup ! Active ! Recovery ! Total ! Hit Adv ! Block Adv ! Property

Usage

Determines the columns to be used for Fatal Fury Special move lists.