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'''df2''' - Tekken Input Icons | '''df2''' - Tekken Input Icons | ||
* Generic launching mid uppercut. | * Generic launching mid uppercut. | ||
+ It's fast startup and low end-lag make it good for launching, punishing, poking. | + It's fast startup and low end-lag make it good for launching, punishing, poking. | ||
+ Works in LFF and RFF. | |||
- It's range is shorter in comparison to Hwoarang's other options. | - It's range is shorter in comparison to Hwoarang's other options. | ||
- Doesn't launch as high as many of Hwoarang's other options.<br> | - Doesn't launch as high as many of Hwoarang's other options.<br> | ||
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+ Great for launch punishing whiffed attacks. | + Great for launch punishing whiffed attacks. | ||
+ Launches the opponent quite high. | + Launches the opponent quite high. | ||
+ Has a somewhat similar variant in RFS. | |||
- If thrown out recklessly, it will be whiff punished.<br> | - If thrown out recklessly, it will be whiff punished.<br> | ||
<br> | <br> | ||
'''ub/u3''' - | |||
* Neutral Jumping High Kick | |||
- Extremely limited follow-up options, unless you are right in your opponents face. | |||
- Among the limited follow-up options with 3+4 into RFS d43 being seemingly the best. However LFS d34 still works if very close and inputted quickly. | |||
'''uf34''' - | '''uf34''' - | ||
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+ Likely Hwoarang's longest range launcher. | + Likely Hwoarang's longest range launcher. | ||
+ Launches the opponent quite high. | + Launches the opponent quite high. | ||
+ Works in LFF, LFS, and RFF. | |||
- Punishable on block. | - Punishable on block. | ||
- Very committal. | - Very committal | ||
'''d44''' - | |||
* Low high launcher. | |||
+ Good range. | |||
+ Launches the opponent quite high. | |||
- Only jails on Counter Hit (CH). If the first attack doesn't land on CH then the opponent will block the launcher follow-up. | |||
- Works better as a combo ender where both hits are guaranteed. | |||
LFS f33 | |||
LFS uf4 | |||
RFF f4~4 | |||
RFS b3 | |||
RFS f44 | |||
cd4 (Sky Rocket) - | |||
- Works in LFF and RFF. | |||
JFSR - | |||
==== Counter Hit Launchers ==== | ==== Counter Hit Launchers ==== |
Revision as of 02:15, 4 May 2025
Combos
Normal Hit
df2 Starter
Combo | Damage | # of Hits | Difficulty | Video Link | Notes |
---|---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Medium | Click Here | Carry Ender |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Medium | Click Here | Insert Notes |
b3 Starter
Combo | Dmg | Hits | Difficulty | Video | Notes |
---|---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
67 | 7 | Easy | Click Here | Insert Notes |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60 | 6 | Easy | Click Here | Insert Notes |
uf34 Starter
Combo | Damage | # of Hits | Difficulty | Video Link | Notes |
---|---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Medium | Click Here | Insert Notes |
RFF f4~4 Starter
Combo | Damage | # of Hits | Difficulty | Video Link | Notes |
---|---|---|---|---|---|
RFF![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Carry Ender |
RFF![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Oki Ender |
cd4 Starter - Sky Rocket
Combo | Damage | # of Hits | Difficulty | Video Link | Notes |
---|---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
JFSR Starter
Combo | Damage | # of Hits | Difficulty | Video Link | Notes |
---|---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Hard | Click Here | Insert Notes |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
96 | 10 | Hard | Click Here | Insert Notes |
Counter Hit
Combo | Damage | # of Hits | Difficulty | Video Link | Notes |
---|---|---|---|---|---|
![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
RFF![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
125 | 10 | Hard | Click Here | Oki Ender |
Mini Combos
Combo | Damage | # of Hits | Difficulty | Video Link | Notes |
---|---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
RFF![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
ws![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
Wall Combos
Combo | Damage | # of Hits | Difficulty | Video Link | Notes |
---|---|---|---|---|---|
... W! ▶ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
... W! ▶ | 0 | 0 | Easy | Click Here | Insert Notes |
... W! ▶ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Easy | Click Here | Insert Notes |
... W! ▶ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | 0 | Medium | Click Here | Insert Notes |
... W! ▶ | 0 | 0 | Easy | Click Here | Insert Notes |
Combos into Wall
Notable Moves Reference
This section is for moves players should take note of when looking to construct their own combos. The following sub-sections will include:
- Launchers (both normal and counter hit, but separated by type.)
- Bound attacks.
- Combo filler
- Ending Attacks.
Alongside any noteworthy information like speed, range, damage, optimization, and anything else along those lines. If you want more all encompassing information, such as full frame data, please check out the movelist section.
Launchers
Normal Hit Launchers
df2 - Tekken Input Icons
- Generic launching mid uppercut.
+ It's fast startup and low end-lag make it good for launching, punishing, poking.
+ Works in LFF and RFF.
- It's range is shorter in comparison to Hwoarang's other options.
- Doesn't launch as high as many of Hwoarang's other options.
b3 -
- Rising mid kick.
+ Fantastic range. Hwoarang takes a step forward during the attack.
+ Great for launch punishing whiffed attacks.
+ Launches the opponent quite high.
+ Has a somewhat similar variant in RFS.
- If thrown out recklessly, it will be whiff punished.
ub/u3 -
- Neutral Jumping High Kick
- Extremely limited follow-up options, unless you are right in your opponents face. - Among the limited follow-up options with 3+4 into RFS d43 being seemingly the best. However LFS d34 still works if very close and inputted quickly.
uf34 -
- Two Jumping Mid Kicks.
+ Likely Hwoarang's longest range launcher. + Launches the opponent quite high. + Works in LFF, LFS, and RFF. - Punishable on block. - Very committal
d44 -
- Low high launcher.
+ Good range. + Launches the opponent quite high. - Only jails on Counter Hit (CH). If the first attack doesn't land on CH then the opponent will block the launcher follow-up. - Works better as a combo ender where both hits are guaranteed.
LFS f33
LFS uf4
RFF f4~4
RFS b3
RFS f44
cd4 (Sky Rocket) - - Works in LFF and RFF.
JFSR -