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2M5H xx 236M~H xx 22S~6 > | 2M5H xx 236M~H xx 22S~6 > 5MH4H works | ||
==Beginner Combos== | ==Beginner Combos== |
Revision as of 01:45, 20 March 2025
Notation | Meaning |
---|---|
(Leave a space) cancel from the previous normal to the following. | |
, | Link from the previous move to the following. |
> | Cancel the previous move into the following special / super move. |
~ | Cancel special into set followup or plink previous attack into the following. |
dl. / delay | Delay the following move. |
whiff | Must whiff the following move. |
land | Must land on the ground before the next move. |
rejump | Must land then jump again before the next move. |
j. / sj. | Move is done in a jump / superjump. |
jc / sjc | Cancel previous move into a jump / superjump. |
ia./tk. | Instant Air or Tiger Knee Special or Super Move. |
XX | Any two attack buttons excluding S. |
NXX | Dash / Airdash in N direction. |
X+S | Any other attack button and S pressed at the same time. |
AA | Anti-Air |
[X] | Hold input |
-X- | Release input |
(N) | Connect with only the Nth hit of this attack. |
(Move) | Move is optional. |
[sequence] x N | Repeat sequence N times. |
2M5H xx 236M~H xx 22S~6 > 5MH4H works
Beginner Combos
- Work on all or nearly all characters.
- Require little to no resources (Meter, Assists, Character Specific Stocks).
- Need minimal adjustments for positioning or starter.
When close enough you can add a 4H before the stance cancel to bring the damage to 323,300.
When close enough you can add a 4H before the stance cancel to bring the damage to 323,300.
Core Combos
- Works against a selected set of characters.
- Can require adjustments for positioning and resources.
- Are expected to be consistently performable by a skilled player who main the character.
The second part of the All Stance BnB forms the core Glaive BnB that many of Amaterasu's combos route into. The general grounded start combo structure for Amaterasu without X-factor is to land a launcher while in Glaive Stance to go into the Glaive BnB. In the corner, you can add more damage before the hyper with 236[L] > 6H~H~H~H > dash > 5S > 2369XX. Depending on the screen position, you can also follow up the hyper with 236XX > 3H > 22L.
Here are some common ways to route into the Glaive BnB starting in each stance.
- Reflector Stance
- 2LMH6H > 22M > [Glaive BnB]
- 623L/M > Airdash > j.LH > land 6H~H > 22M > [Glaive BnB]
- throw > dash > M > 6H~H > 22M > [Glaive BnB]
- Glaive Stance
- j.LM > land 2LMH > 22L > H6H > 22M > [Glaive BnB]
- 2H > 22L > M > 6H~H > 22M > [Glaive BnB]
- throw > dash > 5MH > 236L > [Glaive BnB]
- Beads Stance
- 2LM > 22L > 2LMH6H > 22M > [Glaive BnB]
- throw > dash > 5MS > SJ > j.H > 22M > [Glaive BnB starting with j.5M]
Advanced Combos
- May only work on a few characters or in specific circumstances.
- Can have any amount of requirements such as meter, positioning, starter.
- Are not necessarily harder than core combos, but require more specific knowledge.
Comboing in Mad Beast