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=Character Strategies and Notes= | =Character Strategies and Notes= | ||
Sion probably has the most brutal moveset of the entire cast. Multiple frame traps, frame advantage strings, and high priority specials combine with her brutal jump C and offer nothing but pain. She is a god of drawing counterhits, and the queen of damage when she has meter -- her Cutting Synch loops are unquestionably the highest damage BNB combos in the game. Also watch out for her deceptive Shield Bunker cancels as well as her tricky jump fakeouts with her dive kick, jump C, or air grab specials. She has very few weaknesses once she gets rolling -- the largest weakness is her sheer difficulty to use, causing anything but the most fanatic and well versed player to at times make technical or distance errors that leave her open where she should not be. You do not play Sion, you become Sion. | |||
Sion is an advanced character. She is currently tiered upper mid. | |||
[[Category:Melty Blood: Act Cadenza]] | [[Category:Melty Blood: Act Cadenza]] |
Revision as of 11:20, 27 February 2006
Character Bio
Sion's chief export is pain.
Normal Attacks
Motion | Y. Damage | R. Damage | Meter Gained | Startup | Proration | Blocked | Shielded | |
5A | 350 | 150 | 3% | 5 | 78% | Ground | Any | |
2A | 350 | 120 | 2% | 4 | 75% | Low | Any | |
j.A | 350 | 180 | 3.5% | 6 | 78% | Any | High | |
5B | 600 | 320 | 5% | 7 | 100% | Ground | High | |
6B | 700 | 400 | 7% | 23 | 75% | High | High | |
6[B] | 1700 | 1200 | 12% | 43 | 75% | High | High | |
3B | 700 | 400 | 7% | 12 | 75% | Ground | High | |
2B | 500 | 300 | 5% | 9 | 100% | Low | Low | |
j.B | 560 | 400 | 7% | 8 | 100% | Upper | High | |
5C | 600+700 | 400+450 | 4%+5% | 8 | 100% | Ground | High | |
5[C] | 600+700 | 400+450 | 6%+10% | 22 | 100% | Ground | High | |
6C4C | 1000+700 | 700+600 | 10%+6% | 21+14 | 100% | Ground | High | |
2C | 1200 | 800 | 12% | 19 | 80% | Low | Low | |
j.C | 900 | 500 | 10% | 6 | 90%r | Upper | High | |
j.[C] | 1000 | 510 | 10% | 24 | 100% | High | High |
- 6[B] causes an techable knockdown on hit. At max range, induces untechable ground bounce, (on grounded characters)
- 3B launches on hit -- techable at apex.
- 5[C] induces wallslam on hit -- techable after wall impact.
- 2C knocks down on hit -- untechable.
- j.[C] launches on hit -- untechable.
Special Attacks
Uppercut Whip (Etherite: Air): 623A|B|C
Leg Grab (Slide: Air): in the air, 214A|B|C
Whip Catch (Etherite: Grand): 214A|B|C
Slide Kick (Cutting Synch): 421A|B|C
Warning Shots: 236A|B|C
Reload: 22D
Arc Drive
Black Barrel Replica: 41236C while in Heat or Blood Heat.
Last Arc
Black Barrel Replica: Obelisk -- Perform a successful EX shield while on the ground in Blood Heat mode.
Character Strategies and Notes
Sion probably has the most brutal moveset of the entire cast. Multiple frame traps, frame advantage strings, and high priority specials combine with her brutal jump C and offer nothing but pain. She is a god of drawing counterhits, and the queen of damage when she has meter -- her Cutting Synch loops are unquestionably the highest damage BNB combos in the game. Also watch out for her deceptive Shield Bunker cancels as well as her tricky jump fakeouts with her dive kick, jump C, or air grab specials. She has very few weaknesses once she gets rolling -- the largest weakness is her sheer difficulty to use, causing anything but the most fanatic and well versed player to at times make technical or distance errors that leave her open where she should not be. You do not play Sion, you become Sion.
Sion is an advanced character. She is currently tiered upper mid.