Template:AttackData-WHP: Difference between revisions

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{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
! colspan=2 | {{Tooltip | text=Damage  | hovertext=Base damage done by this attack.&#010;(X).}}
! colspan=2 | {{Tooltip | text=Damage  | hovertext=Base damage done by this attack.&#010;(X).}}
! style="width:10%" | {{Tooltip | text=Guard      | hovertext=The way this move must be blocked.}}
! style="width:16.6%" | {{Tooltip | text=Guard      | hovertext=The way this move must be blocked.}}
! style="width:10%" | {{Tooltip | text=Cancel    | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}}
! style="width:16.6%" | {{Tooltip | text=Cancel    | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}}
! style="width:10%" | {{Tooltip | text=Properties    | hovertext=}}
! style="width:16.6%" | {{Tooltip | text=Properties    | hovertext=}}
|-  
|-  
| colspan=2 | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}
| colspan=2 | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}
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| {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}}
| {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}}
|- style="line-height:1em"
|- style="line-height:1em"
! style="width:10%" | {{Tooltip | text=Startup  | hovertext=The number of frames that initiate at the beginning of an attack after the input.&#010;and when the first hitbox is present.}}
! style="width:16.6%" | {{Tooltip | text=Startup  | hovertext=The number of frames that initiate at the beginning of an attack after the input.&#010;and when the first hitbox is present.}}
! style="width:10%" | {{Tooltip | text=Active    | hovertext=The amount of frames that this move will have a hitbox.}}
! style="width:16.6%" | {{Tooltip | text=Active    | hovertext=The amount of frames that this move will have a hitbox.}}
! {{Tooltip | text=Recovery  | hovertext=The number of frames after the attack has finished.&#010;and the character is disallowed to do another action as they are returning to neutral stance.}}
! {{Tooltip | text=Recovery  | hovertext=The number of frames after the attack has finished.&#010;and the character is disallowed to do another action as they are returning to neutral stance.}}
! {{Tooltip | text=Advantage (Hit) | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}}
! {{Tooltip | text=Advantage (Hit) | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}}

Revision as of 00:05, 16 January 2025

|- style="line-height:1em"

! colspan=2 | Damage ! style="width:16.6%" | Guard ! style="width:16.6%" | Cancel ! style="width:16.6%" | Properties |- | colspan=2 | - | - | - |- style="line-height:1em" ! style="width:16.6%" | Startup ! style="width:16.6%" | Active ! Recovery ! Advantage (Hit) ! Advantage (Block) |- | - | - | - | - | - |-

|- }}

Example

5A
Damage Guard Cancel Properties
- - -
Startup Active Recovery Advantage (Hit) Advantage (Block)
- - - - -

Standard jab.