Real Bout Fatal Fury/Andy Bogard: Difference between revisions

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(→‎Move List: added missing moves, corrected typo on choreppadan, converted to numpad)
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==Command Moves==
==Command Moves==


Absegiri: F + B
Absegiri: 6B
 
Agetsura: 1A (3A at far distance)
 
Dart Throw: (while opponent is downed) 2C


Agetsura: DF + A
==Throws==
==Throws==
Uchimata: F + C (Perform in close Range)
 
Uchimata: close 4/6C
 
Shiranui Kumo Karami: j22C
 
==Feints==
 
Zaneiken Feint: 6A+B
 
Hishouken Feint: 2A+B
 
Chou Reppadan Feint: 2B+C


==Special Moves==
==Special Moves==
Zaneiken: DB,F + A or C


Shipuu Uraken: DB, F + C (During Zaneiken)
Zaneiken: 16A/C
 
Shipuu Uraken: (during 16C) 16C
 
Hishouken: 214A


Hishouken: D,DB,B + A
Geki Hishouken: 214C


Geki Hishouken: D,DB,B + C
Shippuu Tatsumakigeri: 214D


Shippuu Tatsumakigeri: D,DB,B + D
Yami Absegiri: 623B


Yami Absegiri: F,D,DF + B
Shoryudan: 623C


Shoryudan: F,D,DF + C
Kuuhadan: 1236B


Kuuhadan: DB,D,DF,F + B
Genei Shiranui: j236D


Genei Shiranui: D,DF,F + D (Perform in midair)
==S-Power Move==
==S-Power Move==
Chou Reppadan: D,DF,F + B (Charge down)
 
Chou Reppadan: [2]36B+C
 
==P-Power Move==
==P-Power Move==
Zanei Reppa: DB,D,DF,F + C
 
Zanei Reppa: 1236C


=Strategies=
=Strategies=

Revision as of 05:01, 9 November 2024

Introduction

Andy Bogard is a character who has solid ground game to deal alot of pressure and can cover a lot of distance with Zai En Ken, Kuu Ha Dan moves. Andy's AA is also quite good too.

Move List

Command Moves

Absegiri: 6B

Agetsura: 1A (3A at far distance)

Dart Throw: (while opponent is downed) 2C

Throws

Uchimata: close 4/6C

Shiranui Kumo Karami: j22C

Feints

Zaneiken Feint: 6A+B

Hishouken Feint: 2A+B

Chou Reppadan Feint: 2B+C

Special Moves

Zaneiken: 16A/C

Shipuu Uraken: (during 16C) 16C

Hishouken: 214A

Geki Hishouken: 214C

Shippuu Tatsumakigeri: 214D

Yami Absegiri: 623B

Shoryudan: 623C

Kuuhadan: 1236B

Genei Shiranui: j236D

S-Power Move

Chou Reppadan: [2]36B+C

P-Power Move

Zanei Reppa: 1236C

Strategies

Combos

Chain Legend
(Close C) links into (St.C) into (St. C) into (St.C) into (St.C or F+C) into(Any Move)
C,C,C,C... This combo can hit for a total of 8 hits by allowing each C to hit twice.
C,C,C,C,f+C x
Zan Ei Ken Combo: db,f+C then db,f+C then d+C
Combo1: C,C,C,C,(f,df,f+B / b,db,d,df,f+B / Zan Ei Ken combo)
Combo2: C,C,C,C,f+C,D,(b,db,d,df,f+B / Zan Ei Ken Combo)
Combo3: Jump C,(Air d,df,f+D),D,Zan El Ken Combo
Combo4: (in corner) Jump C, (in air d,df,f+D), D, HishoKen, C, Zan El Ken Combo, after knockdown do d+C
Combo5: Crouch A x3, B,db+C, Shor Ryu Dan
Combo6: (in corner) Jump C, A, B, C, Flame Kick (f,d,df+B)
Power Combo1: Jump C,(Air d,df,f+D),D,S.Power/P.Power
Power Combo2: C,C,C,C,f+C,D,S.Power/P.Power
S. Power Combo: d+A (up to x3), crouch B, db+C, S.Power (d,df,f+BC)

Advanced

Matchups

Vs. Terry Bogard

If the Terry Player throws out Burning Knuckles. You can safely crouch to make it whiff and punish.