(→Move List: added missing moves, corrected typo on choreppadan, converted to numpad) |
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==Command Moves== | ==Command Moves== | ||
Absegiri: | Absegiri: 6B | ||
Agetsura: 1A (3A at far distance) | |||
Dart Throw: (while opponent is downed) 2C | |||
==Throws== | ==Throws== | ||
Uchimata: | |||
Uchimata: close 4/6C | |||
Shiranui Kumo Karami: j22C | |||
==Feints== | |||
Zaneiken Feint: 6A+B | |||
Hishouken Feint: 2A+B | |||
Chou Reppadan Feint: 2B+C | |||
==Special Moves== | ==Special Moves== | ||
Shipuu Uraken: | Zaneiken: 16A/C | ||
Shipuu Uraken: (during 16C) 16C | |||
Hishouken: 214A | |||
Hishouken: | Geki Hishouken: 214C | ||
Shippuu Tatsumakigeri: 214D | |||
Yami Absegiri: 623B | |||
Shoryudan: 623C | |||
Kuuhadan: 1236B | |||
Genei Shiranui: j236D | |||
==S-Power Move== | ==S-Power Move== | ||
Chou Reppadan: | |||
Chou Reppadan: [2]36B+C | |||
==P-Power Move== | ==P-Power Move== | ||
Zanei Reppa: | |||
Zanei Reppa: 1236C | |||
=Strategies= | =Strategies= |
Revision as of 05:01, 9 November 2024
Introduction
Andy Bogard is a character who has solid ground game to deal alot of pressure and can cover a lot of distance with Zai En Ken, Kuu Ha Dan moves. Andy's AA is also quite good too.
Move List
Command Moves
Absegiri: 6B
Agetsura: 1A (3A at far distance)
Dart Throw: (while opponent is downed) 2C
Throws
Uchimata: close 4/6C
Shiranui Kumo Karami: j22C
Feints
Zaneiken Feint: 6A+B
Hishouken Feint: 2A+B
Chou Reppadan Feint: 2B+C
Special Moves
Zaneiken: 16A/C
Shipuu Uraken: (during 16C) 16C
Hishouken: 214A
Geki Hishouken: 214C
Shippuu Tatsumakigeri: 214D
Yami Absegiri: 623B
Shoryudan: 623C
Kuuhadan: 1236B
Genei Shiranui: j236D
S-Power Move
Chou Reppadan: [2]36B+C
P-Power Move
Zanei Reppa: 1236C
Strategies
Combos
- Chain Legend
- (Close C) links into (St.C) into (St. C) into (St.C) into (St.C or F+C) into(Any Move)
- C,C,C,C... This combo can hit for a total of 8 hits by allowing each C to hit twice.
- C,C,C,C,f+C x
- Zan Ei Ken Combo: db,f+C then db,f+C then d+C
- Combo1: C,C,C,C,(f,df,f+B / b,db,d,df,f+B / Zan Ei Ken combo)
- Combo2: C,C,C,C,f+C,D,(b,db,d,df,f+B / Zan Ei Ken Combo)
- Combo3: Jump C,(Air d,df,f+D),D,Zan El Ken Combo
- Combo4: (in corner) Jump C, (in air d,df,f+D), D, HishoKen, C, Zan El Ken Combo, after knockdown do d+C
- Combo5: Crouch A x3, B,db+C, Shor Ryu Dan
- Combo6: (in corner) Jump C, A, B, C, Flame Kick (f,d,df+B)
- Power Combo1: Jump C,(Air d,df,f+D),D,S.Power/P.Power
- Power Combo2: C,C,C,C,f+C,D,S.Power/P.Power
- S. Power Combo: d+A (up to x3), crouch B, db+C, S.Power (d,df,f+BC)
Advanced
Matchups
Vs. Terry Bogard
If the Terry Player throws out Burning Knuckles. You can safely crouch to make it whiff and punish.