SSBU/Ganondorf/Introduction: Difference between revisions

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|pros=
|pros=
* '''Great Damage''':
* '''Great Damage''':
* '''Insane Kill Power''': Ganondorf has extremely powerful kill options with his tilts, smash attacks, aerials, and Up-B.
* '''Kill Power''': Ganondorf has extremely powerful kill options with his tilts, smash attacks, aerials, and Up-B.
* '''Good Buttons''': Ganon has a few very strong buttons like his powerful, long-lasting Nair and his dash attack that can kill, start combos, and anti-air.
* '''Good Buttons''': Ganon has a few very strong buttons like his powerful, long-lasting Nair and his dash attack that can kill, start combos, and anti-air.
* '''Flame Choke''': A long ranged command grab that forces the opponent into a tech situation. Ganon can always punish the opponent’s option if he guesses right.
* '''Flame Choke''': A long ranged command grab that forces the opponent into a tech situation. Ganon can always punish the opponent’s option if he guesses right.
|cons=
|cons=
* '''Big''': Ganon has a large hurtbox that makes combos easier on him and, combined with his lack of aerial movement and escape options, very easy to juggle.  
* '''Big''': Ganon has a large hurtbox that makes combos easier on him and, combined with his lack of aerial movement and escape options, very easy to juggle.  
* '''Slow''': Ganon moves like an old man. Actually, no, that’s a disservice to the old man. Ganon’s movement is ''awful''
* '''Slow''': Ganon’s movement is ''awful'', which makes it hard for him to get in on characters more mobile than him or characters with good projectiles.
, which makes it hard for him to get in on characters more mobile than him or characters with good projectiles.
* '''Awful Recovery''': Ganon’s recovery is short-ranged and easy to exploit. This will frequently lead to him dying at mid or possibly even low percents, basically making his heavy weight irrelevant.
* '''Awful Recovery''': Ganon’s recovery is short-ranged and easy to exploit. This will frequently lead to him dying at mid or possibly even low percents, basically making his heavy weight irrelevant.
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Latest revision as of 20:41, 19 October 2024

Strengths Weaknesses
  • Great Damage:
  • Kill Power: Ganondorf has extremely powerful kill options with his tilts, smash attacks, aerials, and Up-B.
  • Good Buttons: Ganon has a few very strong buttons like his powerful, long-lasting Nair and his dash attack that can kill, start combos, and anti-air.
  • Flame Choke: A long ranged command grab that forces the opponent into a tech situation. Ganon can always punish the opponent’s option if he guesses right.
  • Big: Ganon has a large hurtbox that makes combos easier on him and, combined with his lack of aerial movement and escape options, very easy to juggle.
  • Slow: Ganon’s movement is awful, which makes it hard for him to get in on characters more mobile than him or characters with good projectiles.
  • Awful Recovery: Ganon’s recovery is short-ranged and easy to exploit. This will frequently lead to him dying at mid or possibly even low percents, basically making his heavy weight irrelevant.