Ranma CRH/Mariko: Difference between revisions

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==Introduction==
==Introduction==
Only character in the game with an air fireball. Easily controls neutral with that move alone, but also has fantastic buttons, block pressure. Tumbling (QCB + K) has invincible start up and hurdle jump kick is an amazing move as well. Cheerleader is busted.


== Moves List ==
== Moves List ==

Latest revision as of 02:01, 6 September 2024


Mariko's Character Select Portrait

Introduction

Only character in the game with an air fireball. Easily controls neutral with that move alone, but also has fantastic buttons, block pressure. Tumbling (QCB + K) has invincible start up and hurdle jump kick is an amazing move as well. Cheerleader is busted.

Moves List

Normal Moves

s.LP
s.HP
s.LK
s.HK
c.LP
c.HP
c.LK
c.HK
j.LP
j.HP
j.LK
j.HK

Throws

F + HP.

Command Normals

Target Combos

Special Moves


Strategies

Overview

Basics

Zoning

Mixups

Okizeme

Additional Notes

Match-ups

Serious Advantage Match-ups

Advantage Match-ups

Fair Match-ups

Disadvantage Match-ups

Serious Disadvantage Match-ups