Plasma Sword/System: Difference between revisions

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(Created page with "<big>ESOTERICS</big> <br> <big>Box Step Dash Speeds</big> <br> There's a sometimes massive difference in box step speeds depending upon which direction your character is facing, something of which directly ties into the fact several characters can change thier direction-facing with 4B or other moves. Each character has a different animation that plays depending upon wether they dash in the direction thier model is facing or away, and this animation determines how qu...")
 
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There's a sometimes massive difference in box step speeds depending upon which direction your character is facing, something of which directly ties into the fact several characters can change thier direction-facing with 4B or other moves. Each character has a different animation that plays depending upon wether they dash in the direction thier model is facing or away, and this animation determines how quickly you can cancel the step into a forward or backdash.
There's a sometimes massive difference in box step speeds depending upon which direction your character is facing, something of which directly ties into the fact several characters can change thier direction-facing with 4B or other moves. Each character has a different animation that plays depending upon wether they dash in the direction thier model is facing or away, and this animation determines how quickly you can cancel the step into a forward or backdash. This is sometimes really noticeable: for example, Gerelt's sidestep to his back is always a twril.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 14: Line 14:
|-
|-
! Character Step !! Earliest Step Input !! Forward Dash Cancel Occurs
! Character Step !! Earliest Step Input !! Forward Dash Cancel Occurs
|-
| Gerelt (towards back) || 7 || 15
|-
| Gerelt (towards front) || 11 || 19
|-
|-
| Hayato (towards front) || 8 || 16
| Hayato (towards front) || 8 || 16

Revision as of 03:35, 3 July 2024

ESOTERICS


Box Step Dash Speeds


There's a sometimes massive difference in box step speeds depending upon which direction your character is facing, something of which directly ties into the fact several characters can change thier direction-facing with 4B or other moves. Each character has a different animation that plays depending upon wether they dash in the direction thier model is facing or away, and this animation determines how quickly you can cancel the step into a forward or backdash. This is sometimes really noticeable: for example, Gerelt's sidestep to his back is always a twril.

Forward Dash Box Step Input Speeds
Character Step Earliest Step Input Forward Dash Cancel Occurs
Gerelt (towards back) 7 15
Gerelt (towards front) 11 19
Hayato (towards front) 8 16
Hayato (towards back) 14 23
Zelkin (towards front) 13 21
Zelkin (towards Back) 12 20