No edit summary |
|||
Line 2: | Line 2: | ||
'''Arbiter''' PLACEHOLDER CHARACTER STORY | '''Arbiter''' PLACEHOLDER CHARACTER STORY | ||
===GAMEPLAY=== | |||
Arbiter is a character made to dominate the midrange with long range normals and specials, in addition to having specific tools taylor made for both close and long ranges to round out his toolkit. These tools let arbiter swap fro a midrange gameplan to an effective setup game once he takes the lead, as well as play a hit and run strategy when th eopponent is close to death. As a tradeoff for his varied toolkit, Arbiter struggles defensively, lacking a meterless reversal, as well as lacking solid buttons for abare. With all this in mind, Arbiter is able to effeciently bully his opponent and keep his lead going with setups, while unfortunatley needing to gamble a bit more then others may when put on the backfoot. | |||
[[File:KI2013_character_idle.gif|frameless|center|Character]] | [[File:KI2013_character_idle.gif|frameless|center|Character]] | ||
{{ProConTable | {{ProConTable |
Revision as of 20:08, 27 June 2024
Introduction
Arbiter PLACEHOLDER CHARACTER STORY
GAMEPLAY
Arbiter is a character made to dominate the midrange with long range normals and specials, in addition to having specific tools taylor made for both close and long ranges to round out his toolkit. These tools let arbiter swap fro a midrange gameplan to an effective setup game once he takes the lead, as well as play a hit and run strategy when th eopponent is close to death. As a tradeoff for his varied toolkit, Arbiter struggles defensively, lacking a meterless reversal, as well as lacking solid buttons for abare. With all this in mind, Arbiter is able to effeciently bully his opponent and keep his lead going with setups, while unfortunatley needing to gamble a bit more then others may when put on the backfoot.
Strengths | Weaknesses |
---|---|
|
|