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Line 17: | Line 17: | ||
| notes = | | notes = | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">b+2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Quicker Jab | |||
| input = b+2 | |||
| icons = {{Icon-TK|b}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | |||
| impact = i10 | |||
| recovery = | |||
| blockadv = -1 | |||
| hitadv = +7 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">2,1</font>===== | =====<font style="visibility:hidden; float:right">2,1</font>===== | ||
Line 25: | Line 44: | ||
| icons = {{Icon-TK|2}},{{Icon-TK|1}} | | icons = {{Icon-TK|2}},{{Icon-TK|1}} | ||
| stance = | | stance = | ||
| damage = | | damage = 18 | ||
| hitlevel = | | hitlevel = | ||
| impact = | | impact = | ||
Line 42: | Line 61: | ||
| icons = {{Icon-TK|2}},{{Icon-TK|1}},{{Icon-TK|2}} | | icons = {{Icon-TK|2}},{{Icon-TK|1}},{{Icon-TK|2}} | ||
| stance = | | stance = | ||
| damage = | | damage = 20 | ||
| hitlevel = | | hitlevel = | ||
| impact = | | impact = | ||
Line 61: | Line 80: | ||
| damage = 18, 21 CH | | damage = 18, 21 CH | ||
| hitlevel = | | hitlevel = | ||
| impact = | | impact = i13 | ||
| recovery = | | recovery = | ||
| blockadv = +2 | | blockadv = +2 | ||
Line 93: | Line 112: | ||
| icons = {{Icon-TK|1}} | | icons = {{Icon-TK|1}} | ||
| stance = | | stance = | ||
| damage = | | damage = 23 | ||
| hitlevel = | | hitlevel = | ||
| impact = | | impact = i20 | ||
| recovery = | | recovery = | ||
| blockadv = -7 | | blockadv = -7 | ||
Line 110: | Line 129: | ||
| icons = {{Icon-TK|f}}+{{Icon-TK|1}} | | icons = {{Icon-TK|f}}+{{Icon-TK|1}} | ||
| stance = | | stance = | ||
| damage = | | damage = 22 | ||
| hitlevel = | | hitlevel = | ||
| impact = | | impact = i20 | ||
| recovery = | | recovery = | ||
| blockadv = -6 | | blockadv = -6 | ||
Line 127: | Line 146: | ||
| icons = ({{Icon-TK|1}}OR{{Icon-TK|f}}+{{Icon-TK|1}}),{{Icon-TK|1}} | | icons = ({{Icon-TK|1}}OR{{Icon-TK|f}}+{{Icon-TK|1}}),{{Icon-TK|1}} | ||
| stance = | | stance = | ||
| damage = | | damage = 19 | ||
| hitlevel = | | hitlevel = | ||
| impact = | | impact = | ||
Line 144: | Line 163: | ||
| icons = ({{Icon-TK|1}}OR{{Icon-TK|f}}+{{Icon-TK|1}}),{{Icon-TK|1}},{{Icon-TK|1}} | | icons = ({{Icon-TK|1}}OR{{Icon-TK|f}}+{{Icon-TK|1}}),{{Icon-TK|1}},{{Icon-TK|1}} | ||
| stance = | | stance = | ||
| damage = | | damage = 18 | ||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -11 | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Left Dick Jab | |||
| input = d+1 | |||
| icons = {{Icon-TK|d}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 7 | |||
| hitlevel = | |||
| impact = i9 | |||
| recovery = | |||
| blockadv = -2 | |||
| hitadv = 10 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d+2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Right Dick Jab | |||
| input = d+2 | |||
| icons = {{Icon-TK|d}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = 11 | |||
| hitlevel = | |||
| impact = i11 | |||
| recovery = | |||
| blockadv = -2 | |||
| hitadv = 10 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Rushing Uppercuts Left | |||
| input = df+1 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 10 | |||
| hitlevel = | |||
| impact = i15 | |||
| recovery = | |||
| blockadv = -11 | |||
| hitadv = -2 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+1,2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = df+1,2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|1}},{{Icon-TK|2}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | | hitlevel = | ||
| impact = | | impact = | ||
| recovery = | | recovery = | ||
| blockadv = -11 | | blockadv = -11 | ||
| hitadv = -2 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+1,2,1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = df+1,2,1 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|1}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -1 | |||
| hitadv = 7 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+1,2,1,2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = df+1,2,1,2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|1}},{{Icon-TK|2}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -6 | |||
| hitadv = +3 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Rushing Uppercuts Right | |||
| input = df+2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = 10 | |||
| hitlevel = | |||
| impact = i15 | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = | | hitadv = | ||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+2,1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = df+2,1 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|2}},{{Icon-TK|1}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -6 | |||
| hitadv = +2 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+2,1,2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = df+2,1,2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|2}},{{Icon-TK|1}},{{Icon-TK|2}} | |||
| stance = | |||
| damage = 12 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -6 | |||
| hitadv = +3 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+2,1,2,df+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = ~Mid | |||
| input = df+2,1,2,df+1 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|2}},{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|df}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -2 | |||
| hitadv = +10 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+2,1,2,f+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = ~High | |||
| input = df+2,1,2,f+1 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|2}},{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|f}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = +2 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+2,1,2,d+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = ~Low | |||
| input = df+2,1 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|2}},{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|d}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 8 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -8 | |||
| hitadv = +2 | |||
| chadv = | | chadv = | ||
| notes = | | notes = |
Revision as of 21:33, 11 February 2024
Normal
2
Jab![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | +7 | -2 |
b+2
Quicker Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i10 | - | +7 | -1 |
2,1
Jab Elbow Smash![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 2 | 2 | 2 |
2,1,2
Jab Elbow Smash - Uppercut![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -14 |
f+2
Forward Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i13 | - | +11 | +11 | +2 |
f+2,1
Forward Jab Elbow Smash![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | +2 |
1
Jack Hammer![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | +2 | -7 |
f+1
Forward Jack Hammer![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | +6 | -6 |
1,1
(![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -1 | -10 |
1,1,1
(![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -11 |
d+1
Left Dick Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i9 | - | 10 | -2 |
d+2
Right Dick Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | 10 | -2 |
df+1
Rushing Uppercuts Left![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | -2 | -11 |
df+1,2
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -2 | -11 |
df+1,2,1
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 7 | -1 |
df+1,2,1,2
![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +3 | -6 |
df+2
Rushing Uppercuts Right![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | -10 |
df+2,1
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | -6 |
df+2,1,2
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +3 | -6 |
df+2,1,2,df+1
~Mid![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +10 | -2 |
df+2,1,2,f+1
~High![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | -10 |
df+2,1,2,d+1
~Low![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | -8 |
1
Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |