User:StoneGreninja/sandbox: Difference between revisions

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====Close Normals====
{{MoveData
|image=RBS_Andy_clA.png
|imageSize=200x200
|subtitle=
|caption=
|name=cl.[[File:Snka.gif]]
|data=
{{AttackData-RBFFS
|Damage=7
|Guard=Mid
|Meter=6
|Cancel=Special
|Startup=5
|Active=12
|Recovery=0
|Total=15
|Hit Adv=+3
|Block Adv=-0
|Properties=-
|Invulnerability=-
|description=* The best starter to light attack combos. It's cancelable, chains into itself, but whiffs on those low crouching chars.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_clB.png
|imageSize=200x200
|subtitle=
|caption=
|name=cl.[[File:Snkb.gif]]
|data=
{{AttackData-RBFFS
|Damage=9
|Guard=Mid
|Meter=3
|Cancel=Special
|Startup=6
|Active=6
|Recovery=10
|Total=21
|Hit Adv=-1
|Block Adv=-3
|Properties=-
|Invulnerability=-
|description=* One of the kick buttons at Andy's disposal.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|imageSize=200x200
|image=RBS_Andy_clC.png
|subtitle=
|caption=
|name=cl.[[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=14+12
|Guard=Mid
|Meter=3+3
|Cancel=Special
|Startup=8
|Active=2+3
|Recovery=21
|Total=33
|Hit Adv=+1
|Block Adv=-1
|Properties=-
|Invulnerability=-
|description=* A heavy attack that has two hitboxes, or hits twice.  Fine for a burst of damage that can be cancelled into a special or DM.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
====Standing Normals====
====Standing Normals====
{{MoveData
{{MoveData

Revision as of 10:01, 10 January 2024

Standing Normals

st.Snka.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • A quick jab going far enough as to anti-air hops.

st.Snkb.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • A moderate range kick that chains into itself into heavies.

st.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • This button hits hard and has comparable range to a st.A. Could be good for anti-airing hops.

Line Attacks

line.Snka.gif
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • A light jab that targets the opposite line and is zero on hit at best.

line.Snkb.gif
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • This attack targets the opposite line and hits high, or overhead.

line.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • Heavy attack that targets the opposite line and can be cancelled into a special.

Crouching Attacks

cr.Snka.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • The second best starter to light attack combos. You can always chain into cr.B 3C for a launch against low crouchers.

cr.Snkb.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • A light low attack that can be chained into a C button.

cr.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • A sweep that hits low in the attacker's line.

linecr.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • A sweep that hits the opposite line.

Jumping Attacks

j.Snka.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • This is a light jumping attack with a slight downward angle hitbox. The active frames may increase if the attack is done as a hop. It can be chained into 5B or 5C while in the air.

j.Snkb.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • This is a 45 degree diagonal jumping attack. The active frames can be lengthened provided a hop is done instead of a jump.

j.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • This is a diagonal forwards or backwards jumping attack that shares a hitbox with hop C.

nj.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Special 5 12 0 15 +3 -0 No No
  • This is a horizontal neutral jump attack that shares a hitbox with neutral hop C.