Donatello (TF): Difference between revisions

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== Ultimate Attack ==
== Ultimate Attack ==
'''Fire Dragon'''
*Donnie is completely invincible as he does this and the Dragon spirit covers pretty much the whole screen for a few moments so no one can avoid it; people can jump over you, jump high, they'll still be hit. If blocked, the Spirit hits multiple times.
***'''Pros'''
****One big damaging attack
****Complete invincibility
****Fast enough to blow through projectiles
****Not a bad anti-air
****If blocked, can chip away multiple times
***'''Cons'''
****A ducking block avoids most of the damage
****Don still "announces" his attack by rearing back
****Not as powerful as other U.A. attacks


= The Basics =
= The Basics =

Revision as of 21:56, 26 May 2008

Introduction

The brains of the quartet dons the purple bandana. Donnie has one of the longer ranged weapons of the game, and can play a good, if awkward, ranged game. Donatello requires a little more practice than Leonardo to work with, but in the end he can be one of the better character in the game.

While a lot of his special moves remind you of more common fighting arts, his regular attacks are much more different. His s.FP hits multiple times, but does not have the insane range Leonardo's does, his c.FK is a sliding sweep, and you have to be careful not to punch too quickly or you execute a special attack.

Donnie still carries good range & priority with his attacks, and his special moves are strong and come out quick, but his movement is a little slower than Leo making him a better defensive character.

Moves List

Normal Moves

Special Moves

Ground Claw

  • Quarter Circle Forward + Punch
    • A very fast projectile with a quick start-up and fairly long lag. While it moves along the ground, it is a fairly tall fireball. Watch out for Don's staff; he extends it far while doing this move which may be a tempting target for jumping attacks. The WP version will travel much slower, but allows Don to recover faster.
      • Pros
        • The fastest moving projectile in the game
        • Excellent to use with c.FK/s.FP/s.FK/c.FP/Headspin as a bait/trap
        • Decent for "behind the head" attacks on people getting up
      • Cons
        • Lag makes it dangerous to use too often
        • Hard to combo with
        • Mikey can Dynamite Bomber over this

Headspin

  • Quarter Circle Back + Kick
    • Donnie will drop the ground and spin on his head with his legs kicked out. You can now move Don left and right with the D-Pad. The FK version lasts longer than the WK version. Best to use the WK as a counter-move.
      • Pros
        • Strong one-hit knockdown attack
        • There is a invincibility window at start-up, not enough to avoid projectiles unless they would hit you as soon as you get up
        • There is a invincibility window at start-up, enough to avoid all normal attacks and maybe even provide a counter-hit
        • If blocked, you bounce back a bit away
      • Cons
        • The FK version lasts too long; it makes you vulnerable if blocked, even if you move forward to do more hits
        • While spinning, you are VERY vulnerable to jumping attacks
        • While spinning, you might be able to trade hits with mid/low attacks
        • Very slow moving

Bo Thrusts

  • Tap Punch repeatedly
    • Don's best pressure move, especially after getting in close. Donnie starts stabbing at people with his Bo. Decent range, and you can move Don forward or backward as he's attacking. If you keep tapping, Donatello will continue to thrust up to 15 times before stopping.
      • Pros
        • Hits multiple times, great for combos
        • FP version has short start-up and recovery time
        • The FP version scores more hits.
        • FP version bounces you safely away
      • Cons
        • FP version requires a faster rate of tapping than the WP version
        • WP version has a long recovery time
        • Each hit is fairly weak; you want this to hit multiple times

Ultimate Attack

Fire Dragon

  • Donnie is completely invincible as he does this and the Dragon spirit covers pretty much the whole screen for a few moments so no one can avoid it; people can jump over you, jump high, they'll still be hit. If blocked, the Spirit hits multiple times.
      • Pros
        • One big damaging attack
        • Complete invincibility
        • Fast enough to blow through projectiles
        • Not a bad anti-air
        • If blocked, can chip away multiple times
      • Cons
        • A ducking block avoids most of the damage
        • Don still "announces" his attack by rearing back
        • Not as powerful as other U.A. attacks

The Basics

Advanced Strategy

Match-ups

Vs. Armaggon:

Vs. Aska:

Vs. Chrome Dome:

Vs. Donatello (self):

Vs. Karai:

Vs. Leonardo:

Vs. Michaelangelo:

Vs. Raphael:

Vs. Rat King:

Vs. Shredder:

Vs. War:

Vs. Wingnut: