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m (Added "m" argument for P, allowing a move to be underlined with a gray line if it's meant to denote a whiffed move (usually for the purposes of empty moves to time super juggles).) |
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| h = {{#vardefine:counter|royalblue}} | | h = {{#vardefine:counter|royalblue}} | ||
| l = {{#vardefine:counter|tomato}} | | l = {{#vardefine:counter|tomato}} | ||
| m = {{#vardefine:counter|gray}} | |||
| #default = {{#vardefine:counter|none}}}}{{#switch: {{{i}}} | | #default = {{#vardefine:counter|none}}}}{{#switch: {{{i}}} | ||
| 1 = <span style="border-bottom: 5px solid {{#var:counter}};">[[File:TK-input-S.png|16px|Square]]</span> | | 1 = <span style="border-bottom: 5px solid {{#var:counter}};">[[File:TK-input-S.png|16px|Square]]</span> |
Revision as of 11:59, 28 October 2023
Template DocumentationEdit This Documentation
"TKin" (Short for Thrill Kill INput) is a template used to easily insert Thrill Kill combo strings into pages without it turning into 80,000 uses of [[File:Input_Whatever_Who_Cares.png|16px]] to achieve the look of how strings appear when performed in the game's training mode. It has three arguments, two of which are optional: i=, c=, and p=.


































This documentation is automatically transcluded from Template:TKin/Documentation and is not included when this page is transcluded.
i
i= is short for input. It's what button image the template should throw up. Here's the available list:
- 1 -
- 2 -
- 3 -
- 4 -
- l2+1 -
- l2+2 -
- l2+3 -
- l2+4 -
- 1+2 -
- 1+3 -
- 1+4 -
- 2+3 -
- 2+4 -
- 3+4 -
- 1+2+4 -
(Blame Belladonna for this one.)
- 1+2+3+4 -
(Blame Mammoth for this one.)
- f -
- b -
- u -
- d -
- qc -
- hc -
- fc -
c
c= is short for comma. It is an optional argument that, if equal to 1, adds the comma image after the input. If c= is equal to any other value (or if it doesn't exist), nothing is printed.
So...
{{TKin|i=1|c=1}}{{TKin|i=1|c=1}}{{TKin|i=3|c=1}}{{TKin|i=qc|c=1}}{{TKin|i=3}}
...outputs:
p
p= is short for parry. It is an optional argument that, if present, highlights an input either blue if p=h (and can be countered high), or red if p=l (is able to be countered low).
So...
{{TKin|i=1|c=1|p=h}}{{TKin|i=1|c=1}}{{TKin|i=2|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2|c=1}}{{TKin|i=1+2|c=1|p=l}}{{TKin|i=f|c=1}}{{TKin|i=1|c=1|p=h}}{{TKin|i=3|c=1}}{{TKin|i=3|c=1|p=l}}{{TKin|i=3|c=1|p=h}}{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4|c=1|p=l}}{{TKin|i=4|c=1|p=h}}{{TKin|i=3+4}}
...outputs:



































This documentation is automatically transcluded from Template:TKin/Documentation and is not included when this page is transcluded.