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<includeonly>|- style="line-height:1em" | <includeonly>|- style="line-height:1em" | ||
{{#if: {{{version|}}} | ! style="font-size:100%;" rowspan=2 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | {{#if: {{{version|}}} | ! style="font-size:100%;" rowspan=2 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | ||
! style="width: | ! style="width:12%; font-size:80%;" | {{Tooltip|text=Damage|hovertext=The amount of damage the normal does. Values listed are normal hit/counterhit/chip.}} | ||
! style="width: | ! style="width:12%; font-size:80%;" | {{Tooltip|text=Guard|hovertext=The direction you must block this move.

High = Must be blocked standing.

Low = Must be blocked crouching.

Mid = Can be blocked both standing and crouching.

Throw/Unblockable = Can't be blocked.}} | ||
! style="width: | ! style="width:12%; font-size:80%;" | {{Tooltip|text=Cancel|hovertext=What this normal can be cancelled into.}} | ||
! style="width: | ! style="width:12%; font-size:80%;" | {{Tooltip|text=Startup|hovertext=The effective startup of a move, listed as including the first active frame.}} | ||
! style="width: | ! style="width:12%; font-size:80%;" | {{Tooltip|text=Active|hovertext=How many frames this move is active for.}} | ||
! style="width: | ! style="width:12%; font-size:80%;" | {{Tooltip|text=Recovery|hovertext=How many frames the move has after the active period ends before you can act again.}} | ||
! style="width: | ! style="width:12%; font-size:80%;" | {{Tooltip|text=On Hit|hovertext=How plus or minus this move is on hit.}} | ||
! style="width: | ! style="width:12%; font-size:80%;" | {{Tooltip|text=On Block|hovertext=How plus or minus this move is on block.}} | ||
|- | |- | ||
| style="font-size:90%;" | {{#if: {{{damage|}}} | {{{damage}}} |-}} | | style="font-size:90%;" | {{#if: {{{damage|}}} | {{{damage}}} |-}} |
Revision as of 14:46, 1 October 2023
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Template:AttackData-SFIVR/Documentation
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