Dragon Ball Z: Budokai Tenkaichi 3/Fused Pilaf Machine: Difference between revisions

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(Created page with "== Character Info == Fused Pilaf Machine, the result of the Pilaf machine and it's matching mech suits for Shu and Mai fusing into a single large mech. == Moveset == === Blasts === ===== Blast 1 ===== *Pilaf Barrier :*2 Blast Stocks :*Usable during hitstun :*Immunity to Melee Attacks, Ki Blasts and B2/UBs :*Lasts _ Seconds *False Courage :*2 Blast Stocks :*Takes 1.5 seconds :*Boosts Defense by 12.5% :*Activates Brickwall :*Effects last 10 Seconds ===== Blast 2/Ultimate B...")
 
(→‎Blast 1: Fixed False Courage description.)
Line 8: Line 8:
:*Usable during hitstun
:*Usable during hitstun
:*Immunity to Melee Attacks, Ki Blasts and B2/UBs
:*Immunity to Melee Attacks, Ki Blasts and B2/UBs
:*Lasts _ Seconds
:*Lasts 2.5 Seconds
*False Courage
*False Courage
:*2 Blast Stocks
:*2 Blast Stocks
:*Takes 1.5 seconds
:*Takes 1.5 seconds
:*Boosts Defense by 12.5%
:*Boosts Defense by 12.5%
:*Activates Brickwall
:*Cannot be stunned by Ki Blasts & Melee Attacks
:*Effects last 10 Seconds
:*Effects last 10 Seconds
===== Blast 2/Ultimate Blast =====
===== Blast 2/Ultimate Blast =====
*Double Buster
*Double Buster

Revision as of 14:28, 1 August 2023

Character Info

Fused Pilaf Machine, the result of the Pilaf machine and it's matching mech suits for Shu and Mai fusing into a single large mech.

Moveset

Blasts

Blast 1
  • Pilaf Barrier
  • 2 Blast Stocks
  • Usable during hitstun
  • Immunity to Melee Attacks, Ki Blasts and B2/UBs
  • Lasts 2.5 Seconds
  • False Courage
  • 2 Blast Stocks
  • Takes 1.5 seconds
  • Boosts Defense by 12.5%
  • Cannot be stunned by Ki Blasts & Melee Attacks
  • Effects last 10 Seconds
Blast 2/Ultimate Blast
  • Double Buster
  • 3 Ki Bars
  • Beam
  • 2960 Damage Unboosted
  • 3260 Damage Boosted
  • Gatling Gun
  • 4 Ki Bars
  • Barrage
  • 7500 Damage Unboosted
  • 8400 Damage Boosted
  • Launch Missles!
  • 4 Ki Bars
  • Projectile
  • 12730 Damage Unboosted
  • 14010 Damage Boosted

Rushing Techniques

  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Rolling Hammer
  • Can be Vanished
  • Can be Charged
  • Rotates Opponent 180°
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral