Dragon Ball Z: Budokai Tenkaichi 3/Cyborg Tao: Difference between revisions

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(Created page with "== Character Info == Cyborg Tao, a mechanically enhanced and revitalized version of [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Tao_Pai_Pai Tao Pai Pai] == Moveset == === Blasts === ===== Blast 1 ===== *False Courage :*2 Blast Stocks :*Takes 1.5 seconds :*Boosts Defense by 12.5% :*Activates Brickwall :*Effects last 10 Seconds *After Image Strike :*3 Blast Stocks :*Usable during hitstun :*Automatically vanishes all attacks :*Immediately reduces Ki Pow...")
 
(→‎Blast 1: Fixed False Courage description.)
Line 8: Line 8:
:*Takes 1.5 seconds
:*Takes 1.5 seconds
:*Boosts Defense by 12.5%
:*Boosts Defense by 12.5%
:*Activates Brickwall
:*Cannot be stunned by Ki Blasts & Melee Attacks
:*Effects last 10 Seconds
:*Effects last 10 Seconds
*After Image Strike
*After Image Strike
Line 16: Line 16:
:*Immediately reduces Ki Power
:*Immediately reduces Ki Power
:*Effect lasts 15 Seconds
:*Effect lasts 15 Seconds
===== Blast 2/Ultimate Blast =====
===== Blast 2/Ultimate Blast =====
*Dodon Ray
*Dodon Ray

Revision as of 14:15, 1 August 2023

Character Info

Cyborg Tao, a mechanically enhanced and revitalized version of Tao Pai Pai

Moveset

Blasts

Blast 1
  • False Courage
  • 2 Blast Stocks
  • Takes 1.5 seconds
  • Boosts Defense by 12.5%
  • Cannot be stunned by Ki Blasts & Melee Attacks
  • Effects last 10 Seconds
  • After Image Strike
  • 3 Blast Stocks
  • Usable during hitstun
  • Automatically vanishes all attacks
  • Immediately reduces Ki Power
  • Effect lasts 15 Seconds
Blast 2/Ultimate Blast
  • Dodon Ray
  • 2 Ki Bars
  • Laser
  • 5730 Damage Unboosted
  • 6310 Damage Boosted
  • Hidden Blade
  • 3 Ki Bars
  • Target Rush
  • 7090 Damage Unboosted
  • 7800 Damage Boosted
  • Super Dodon Ray
  • 5 Ki Bars
  • Beam
  • 13680 Damage Unboosted
  • 15060 Damage Boosted

Rushing Techniques

  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral