(Created page with "== Character Info == Tao Pai Pai aka. General/Mercenary Tao, younger brother of the Crane Hermit, Master Shen. == Moveset == === Blasts === ===== Blast 1 ===== *False Courage :*1 Blast Stock :*Takes 1.6 seconds :*Boosts Defense by 12.5% :*Lowers Attack by 12.5% :*Activates Brickwall :*Lasts 7.5 Seconds *Wild Sense :*2 Blast Stocks :*Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2) :*Auto-Evades all Beam B2s :*Effect lasts until one evasion ===== Blast 2/...") |
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Line 25: | Line 25: | ||
:*3 Ki Bars | :*3 Ki Bars | ||
:*Linear Rush | :*Linear Rush | ||
:* | :*6820 Damage Unboosted | ||
:* | :*7510 Damage Boosted | ||
*Ultimate Final Plan | *Ultimate Final Plan | ||
:*5 Ki Bars | :*5 Ki Bars |
Revision as of 13:50, 1 August 2023
Character Info
Tao Pai Pai aka. General/Mercenary Tao, younger brother of the Crane Hermit, Master Shen.
Moveset
Blasts
Blast 1
- False Courage
- 1 Blast Stock
- Takes 1.6 seconds
- Boosts Defense by 12.5%
- Lowers Attack by 12.5%
- Activates Brickwall
- Lasts 7.5 Seconds
- Wild Sense
- 2 Blast Stocks
- Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
- Auto-Evades all Beam B2s
- Effect lasts until one evasion
Blast 2/Ultimate Blast
- The Original Dodon-Pa
- 2 Ki Bars
- Laser
- 5450 Damage Unboosted
- 6000 Damage Boosted
- Crane Style Assassin Strike
- 3 Ki Bars
- Linear Rush
- 6820 Damage Unboosted
- 7510 Damage Boosted
- Ultimate Final Plan
- 5 Ki Bars
- Target Rush
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter