(Fixed character, Afterimage and Ultimate Blast info.) |
(→Blast 1: Fixed Afterimage.) |
||
Line 8: | Line 8: | ||
:*Usable during hitstun | :*Usable during hitstun | ||
:*Automatically vanishes all attacks | :*Automatically vanishes all attacks | ||
:*Effect lasts until | :*Effect lasts until all stacked evasions are used | ||
:*Stackable x3 | :*Stackable x3 | ||
*For The Villagers | *For The Villagers | ||
Line 17: | Line 17: | ||
:*Stat Boosts Disable after MPM Gauge Drains | :*Stat Boosts Disable after MPM Gauge Drains | ||
:*Reduces Ki Power Stat after MPM Gauge Drains | :*Reduces Ki Power Stat after MPM Gauge Drains | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Shura Gekiretsuken | *Shura Gekiretsuken |
Latest revision as of 17:46, 31 July 2023
Character Info
A young man who fought Goku in the 21st World Martial Arts Tournament.
Moveset
Blasts
Blast 1
- Afterimage
- 1 Blast Stock
- Usable during hitstun
- Automatically vanishes all attacks
- Effect lasts until all stacked evasions are used
- Stackable x3
- For The Villagers
- 3 Blast Stocks
- Takes 1.5 Seconds
- Boosts Defense by 10%
- Activates Max Power Mode
- Stat Boosts Disable after MPM Gauge Drains
- Reduces Ki Power Stat after MPM Gauge Drains
Blast 2/Ultimate Blast
- Shura Gekiretsuken
- 3 Ki Bars
- Target Rush
- 6360 Damage Unboosted
- 7000 Damage Boosted
- Cross Arm Attack
- 4 Ki Bars
- Strike
- Unblockable
- 7730 Damage Unboosted
- 8510 Damage Boosted
- Cross Arm Dive
- 4 Ki Bars
- Max Power Mode only
- Linear Rush
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter