Dragon Ball Z: Budokai Tenkaichi 3/Omega Shenron: Difference between revisions

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m (Edited character info.)
(Added Ultimate Blast info.)
 
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:*10000 Damage Boosted (+ 250 for impact on ground)
:*10000 Damage Boosted (+ 250 for impact on ground)
*Minus Power Energy Ball
*Minus Power Energy Ball
:*5 Ki Bars
:*Max Power Mode only
:*Max Power Mode only
:*Beam
:*Beam
:*Causes opponent to lock off
:*15480 Damage Unboosted
:*15480 Damage Unboosted
:*17040 Damage Boosted
:*17040 Damage Boosted
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*Auto-Counter
*Auto-Counter
:*Heavy Finish Type
:*Heavy Finish Type
== Other Important Info ==
== Other Important Info ==
=== Stat Sheet ===
=== Stat Sheet ===

Latest revision as of 07:13, 30 July 2023

Character Info

The seventh (and strongest) Shadow Dragon of Dragon Ball GT, after absorbing the Dragon Balls.

Moveset

Blasts

Blast 1
  • Wild Sense
  • 2 Blast Stocks
  • Usable during hitstun
  • Immunity to Melee Attacks and Ki Blasts
  • Power up to the Very Limit
  • 3 Blast Stocks
  • Takes 1.4 Seconds
  • Activates Max Power Mode
  • Boosts All Stats by 5%
  • Stat Boosts Disable after MPM Gauge Drains
  • Reduces Ki Power Stat after MPM Gauge drains
Blast 2/Ultimate Blast
  • Gigantic Blaze
  • 3 Ki Bars
  • Target Wave
  • 8220 Damage Unboosted
  • 9060 Damage Boosted
  • Dragon Thunder
  • 3 Ki Bars
  • Target Rush
  • 9090 Damage Unboosted (+ 250 for impact on ground)
  • 10000 Damage Boosted (+ 250 for impact on ground)
  • Minus Power Energy Ball
  • 5 Ki Bars
  • Max Power Mode only
  • Beam
  • Causes opponent to lock off
  • 15480 Damage Unboosted
  • 17040 Damage Boosted

Rushing Techniques

  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Rolling Hammer
  • Can be Vanished
  • Can be Charged
  • Rotates Opponent 180°
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Blaster Wave
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Rush Ki Wave
  • Cannot be Vanished
  • Can be Charged
  • Deals knockback to opponent
  • Knockback varies with charge
  • Any Guard
  • Unblockable at Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter
  • Heavy Finish Type

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral