(Created page with "== Character Info == Jeice, the "pretty one" of the Ginyu Force. == Moveset == === Blasts === ===== Blast 1 ===== *Explosive Wave :*1 Blast Stock :*Usable during hitstun :*Immunity to Melee Attacks and Ki Blasts *SP Fighting Pose 4 :*2 Blast Stocks :*Takes 1.7 Seconds :*Activates Max Power Mode :*Reduces Ki Power Stat after MPM Gauge drains ===== Blast 2/Ultimate Blast ===== *Full Power Energy Wave :*2 Ki Bars :*Beam :*5000 Damage Unboosted :*5500 Damage Boosted *Crusher...") |
(Added Ultimate Blast info.) |
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Line 25: | Line 25: | ||
:*8040 Damage Boosted | :*8040 Damage Boosted | ||
*Purple Comet Attack | *Purple Comet Attack | ||
:*4 Ki Bars | |||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Target Rush | :*Target Rush | ||
Line 64: | Line 65: | ||
:*Sweep Guard on Level 3 Charge | :*Sweep Guard on Level 3 Charge | ||
*Auto-Counter | *Auto-Counter | ||
== Other Important Info == | == Other Important Info == | ||
=== Stat Sheet === | === Stat Sheet === |
Latest revision as of 18:13, 29 July 2023
Character Info
Jeice, the "pretty one" of the Ginyu Force.
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- SP Fighting Pose 4
- 2 Blast Stocks
- Takes 1.7 Seconds
- Activates Max Power Mode
- Reduces Ki Power Stat after MPM Gauge drains
Blast 2/Ultimate Blast
- Full Power Energy Wave
- 2 Ki Bars
- Beam
- 5000 Damage Unboosted
- 5500 Damage Boosted
- Crusher Ball
- 3 Ki Bars
- Beam
- 7280 Damage Unboosted
- 8040 Damage Boosted
- Purple Comet Attack
- 4 Ki Bars
- Max Power Mode only
- Target Rush
- 13640 Damage Unboosted
- 15010 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter