Dragon Ball Z: Budokai Tenkaichi 3/Kid Goku Oozaru: Difference between revisions

From SuperCombo Wiki
(Fixed Blast 1 and Ultimate Blast info.)
Line 10: Line 10:
:*Boosts Attack by 12.5%
:*Boosts Attack by 12.5%
:*Lowers Defense by 12.5%
:*Lowers Defense by 12.5%
:*Stat Changes disable after MPM Gauge drains
:*Stat Boosts Disable after MPM Gauge Drains
:*Reduces Ki Power Stat after MPM Gauge drains
:*Reduces Ki Power Stat after MPM Gauge drains
*Sleep
*Sleep
Line 17: Line 17:
:*Restores 30% of Max Health
:*Restores 30% of Max Health
:*Restores all Ki
:*Restores all Ki
===== Blast 2/Ultimate Blast =====
===== Blast 2/Ultimate Blast =====
*Chou Makouhou
*Chou Makouhou
Line 33: Line 32:
:*Max Power Mode
:*Max Power Mode
:*Barrage
:*Barrage
:*Causes opponent to lock off
:*12750 Damage Unboosted
:*12750 Damage Unboosted
:*14040 Damage Boosted
:*14040 Damage Boosted

Revision as of 17:15, 29 July 2023

Character Info

Moveset

The "Kid" rendition of Great Ape Goku, based on his appearance in the original series, specifically during the 21st World Martial Arts Tournament.

Blasts

Blast 1
  • Howl
  • 3 Blast Stocks
  • Takes 1.6 Seconds
  • Activates Max Power Mode
  • Boosts Attack by 12.5%
  • Lowers Defense by 12.5%
  • Stat Boosts Disable after MPM Gauge Drains
  • Reduces Ki Power Stat after MPM Gauge drains
  • Sleep
  • 3 Blast Stocks
  • Takes 4.2 Seconds
  • Restores 30% of Max Health
  • Restores all Ki
Blast 2/Ultimate Blast
  • Chou Makouhou
  • 2 Ki Bars
  • Beam
  • 6360 Damage Unboosted
  • 7000 Damage Boosted
  • Gigant Rock Throw
  • 3 Ki Bars
  • Projectile
  • 7730 Damage Unboosted
  • 8510 Damage Boosted
  • Chou Makouhou Barrage
  • 4 Ki Bars
  • Max Power Mode
  • Barrage
  • Causes opponent to lock off
  • 12750 Damage Unboosted
  • 14040 Damage Boosted

Rushing Techniques

  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Rolling Hammer
  • Can be Vanished
  • Can be Charged
  • Rotates Opponent 180°
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Blaster Wave
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Sweep on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral