(Added base information for Grandpa Gohan.) |
(Fixed character and Ultimate Blast info.) |
||
Line 1: | Line 1: | ||
== Character Info == | == Character Info == | ||
The adoptive grandpa of Goku, who got killed by him as a Great Ape. | The adoptive grandpa of [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Goku Goku], who got killed by him as a [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Goku_Oozaru Great Ape]. | ||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
Line 29: | Line 29: | ||
:*7000 Damage Boosted | :*7000 Damage Boosted | ||
*Turtle School Tranquility | *Turtle School Tranquility | ||
:*4 Ki Bars | |||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Linear Rush | :*Linear Rush |
Latest revision as of 17:05, 29 July 2023
Character Info
The adoptive grandpa of Goku, who got killed by him as a Great Ape.
Moveset
Blasts
Blast 1
- After Image Strike
- 2 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks
- Immediately reduces Ki Power
- Effects last 15 Seconds
- Sleep
- 3 Blast Stocks
- Takes 4.15 Seconds
- Restores 30% of Max Health
- Restores all Ki
Blast 2/Ultimate Blast
- Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 6600 Damage Uncharged
- 9540 Damage Overcharged
- 10560 Damage Boosted
- Turtle School Four Virtues
- 3 Ki Bars
- Linear Rush
- 6360 Damage Unboosted
- 7000 Damage Boosted
- Turtle School Tranquility
- 4 Ki Bars
- Max Power Mode only
- Linear Rush
- 11820 Damage Unboosted
- 13010 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter