m (→Blast 1: Replaced Ki with Ki Power.) |
m (→Blast 2/Ultimate Blast: Added ki cost.) |
||
Line 21: | Line 21: | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Super Kamehameha | *Super Kamehameha | ||
:*3 Ki Bars | |||
:*Beam | :*Beam | ||
:*Can be Charged | :*Can be Charged | ||
Line 37: | Line 38: | ||
:*12730 Damage Unboosted | :*12730 Damage Unboosted | ||
:*14010 Damage Boosted | :*14010 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Rolling Hammer | *Rolling Hammer |
Revision as of 18:56, 28 July 2023
Character Info
The "GT" rendition of Super Saiyan 3 Goku, based on his appearance in Dragon Ball GT.
Moveset
Blasts
Blast 1
- Saiyan Soul
- 3 Blast Stocks
- Takes 1.9 seconds
- Boosts Attack by 7.5%
- Boosts Super by 5%
- Activates Brickwall
- Effects last 20 seconds
- Hi-Tension
- 2 Blast Stocks
- Takes 1.6 Seconds
- Boosts Attack by 5%
- Boosts Ki Power by 17.5%
- Restores 2 Ki Bars
- Effects last until a B2/UB is used
Blast 2/Ultimate Blast
- Super Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 8040 Damage Unboosted
- 11520 Damage Overcharged
- 12720 Damage Boosted
- Full Power Energy Blast Volley
- 3 Ki Bars
- Barrage
- 6480 Damage Unboosted
- 6560 Damage Boosted
- Dragon Fist
- 5 Ki Bars
- Max Power Mode only
- Linear Rush
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Blaster Wave
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter