m (→Character Info: Fixed text formatting.) |
(Added Ultimate Blast info.) |
||
Line 1: | Line 1: | ||
== Character Info == | == Character Info == | ||
The result of Goku and Vegeta doing the Fusion Dance in Fusion Reborn. | The result of Goku and Vegeta doing the Fusion Dance in Fusion Reborn. | ||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
Line 14: | Line 13: | ||
:*Boosts Attack by 10% | :*Boosts Attack by 10% | ||
:*Boosts Super by 25% | :*Boosts Super by 25% | ||
:*Effects last until a B2/UB is used | |||
:*Stackable | :*Stackable | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Big Bang Kamehameha | *Big Bang Kamehameha | ||
Line 29: | Line 28: | ||
:*10080 Damage Boosted | :*10080 Damage Boosted | ||
*Stardust Breaker | *Stardust Breaker | ||
:*5 Ki Bars | |||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Target Rush | :*Target Rush |
Revision as of 18:53, 28 July 2023
Character Info
The result of Goku and Vegeta doing the Fusion Dance in Fusion Reborn.
Moveset
Blasts
Blast 1
- Instantaneous Transmission
- 3 Blast Stocks
- Causes opponent to lock off
- Teleports behind opponent
- Finish Sign
- 1 Blast Stock
- Takes 1.2 Seconds
- Boosts Attack by 10%
- Boosts Super by 25%
- Effects last until a B2/UB is used
- Stackable
Blast 2/Ultimate Blast
- Big Bang Kamehameha
- 3 Ki Bars
- Beam
- 7280 Damage Uncharged
- 12400 Damage Overcharged
- 13680 Damage Boosted
- Super Explosive Wave
- 4 Ki Bars
- Explosive Wave
- 9120 Damage Unboosted
- 10080 Damage Boosted
- Stardust Breaker
- 5 Ki Bars
- Max Power Mode only
- Target Rush
- 14550 Damage Unboosted
- 16010 Damage Boosted
Rushing Techniques
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter