m (→Blast 1: Fixed Stalling.) |
|||
Line 7: | Line 7: | ||
:*2 Blast Stocks | :*2 Blast Stocks | ||
:*Takes 1.5 Seconds | :*Takes 1.5 Seconds | ||
:*Boosts Ki by 12.5% | :*Boosts Ki Power by 12.5% | ||
:*Cannot be stunned by Ki Blasts & Melee Attacks | :*Cannot be stunned by Ki Blasts & Melee Attacks | ||
:*Lasts 10 Seconds | :*Lasts 10 Seconds | ||
Line 17: | Line 17: | ||
:*Nullifies Enemy Ki Blasts during recovery frames | :*Nullifies Enemy Ki Blasts during recovery frames | ||
:*Lightly stuns enemy at close range | :*Lightly stuns enemy at close range | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Full Power Energy Wave | *Full Power Energy Wave |
Latest revision as of 18:50, 28 July 2023
Character Info
Nail, based on his appearance during the Namek Saga.
Moveset
Blasts
Blast 1
- Stalling
- 2 Blast Stocks
- Takes 1.5 Seconds
- Boosts Ki Power by 12.5%
- Cannot be stunned by Ki Blasts & Melee Attacks
- Lasts 10 Seconds
- Full Power
- 3 Blast Stocks
- Takes 1.5 Seconds
- Activates Max Power Mode
- Reduces Ki Power Stat after MPM Gauge drains
- Nullifies Enemy Ki Blasts during recovery frames
- Lightly stuns enemy at close range
Blast 2/Ultimate Blast
- Full Power Energy Wave
- 3 Ki Bars
- Beam
- Cannot be Charged
- 6360 Damage Unboosted
- 7000 Damage Boosted
- Super Explosive Wave
- 4 Ki Bars
- Explosive Wave
- 7740 Damage Unboosted
- 8520 Damage Boosted
- Mystic Flasher
- 4 Ki Bars
- Max Power Mode only
- Target Rush
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rush Ki Wave
- Cannot be Vanished
- Can be Charged
- Deals knockback to opponent
- Knockback varies with charge
- Any Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter