Dragon Ball Z: Budokai Tenkaichi 3/Kid Trunks SSJ: Difference between revisions
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== Character Info == | == Character Info == | ||
The "Kid" rendition of Super Saiyan Trunks, based on his appearance during the Buu Saga | The "Kid" rendition of Super Saiyan Trunks, based on his appearance during the Buu Saga. | ||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
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:*7800 Damage Boosted (+ 290 for impact on ground) | :*7800 Damage Boosted (+ 290 for impact on ground) | ||
*Big Tree Cannon | *Big Tree Cannon | ||
:*4 Ki Bars | |||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Beam | :*Beam | ||
:*12740 Damage Unboosted | :*12740 Damage Unboosted | ||
:*14070 Damage Boosted | :*14070 Damage Boosted |
Revision as of 18:43, 28 July 2023
Character Info
The "Kid" rendition of Super Saiyan Trunks, based on his appearance during the Buu Saga.
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Super Unyielding Spirit
- 3 Blast Stocks
- Takes 1.4 Seconds
- Boosts Attack by 10%
- Activates Max Power Mode
- Stat Boosts Disable after MPM Gauge drains
- Reduces Ki Power Stat after MPM Gauge drains
Blast 2/Ultimate Blast
- Full Power Energy Barrage Wave
- 2 Ki Bars
- Barrage
- 5300 Damage Unboosted
- 5900 Damage Boosted
- High Speed Rush
- 3 Ki Bars
- Target Rush
- 7090 Damage Unboosted (+ 290 for impact on ground)
- 7800 Damage Boosted (+ 290 for impact on ground)
- Big Tree Cannon
- 4 Ki Bars
- Max Power Mode only
- Beam
- 12740 Damage Unboosted
- 14070 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter