Dragon Ball Z: Budokai Tenkaichi 3/Teen Gohan SSJ: Difference between revisions
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m (Fixed Ultimate Blast info.) |
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:*2 Ki Bars | :*2 Ki Bars | ||
:*Beam | :*Beam | ||
:*6550 Damage Unboosted | :*6550 Damage Unboosted | ||
:*7250 Damage Boosted | :*7250 Damage Boosted | ||
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:*6110 Damage Boosted (+ 430 for impact on ground) | :*6110 Damage Boosted (+ 430 for impact on ground) | ||
*Super Kamehameha | *Super Kamehameha | ||
:*5 Ki Bars | |||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Beam | :*Beam | ||
:* | :*Causes opponent to lock off | ||
:*13680 Damage Unboosted | :*13680 Damage Unboosted | ||
:*15120 Damage Boosted | :*15120 Damage Boosted |
Revision as of 06:21, 27 July 2023
Character Info
The "Teen" rendition of Super Saiyan Gohan, based on his appearance in the Cell Saga.
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Full Power
- 3 Blast Stocks
- Takes 1.5 Seconds
- Activates Max Power Mode
- Reduces Ki Power Stat after MPM Gauge Drains
- Nullifies Enemy Ki Blasts during recovery frames
- Lightly stuns enemy at close range
Blast 2/Ultimate Blast
- Super Masenko
- 2 Ki Bars
- Beam
- 6550 Damage Unboosted
- 7250 Damage Boosted
- Chou Maretsugeki
- 3 Ki Bars
- Target Rush
- 5550 Damage Unboosted (+ 430 for impact on ground)
- 6110 Damage Boosted (+ 430 for impact on ground)
- Super Kamehameha
- 5 Ki Bars
- Max Power Mode only
- Beam
- Causes opponent to lock off
- 13680 Damage Unboosted
- 15120 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter