(Created page with "== Character Info == Guldo, the "weird one with the freaky powers" of the Ginyu Force. == Moveset == === Blasts === ===== Blast 1 ===== *Telekinesis :*1 Blast Stock :*Takes 0.9 seconds :*Unblockable :*Paralyzes opponent for 4 seconds or less *SP Fighting Pose 3 :*2 Blast Stocks :*Takes 1.7 Seconds :*Activates Max Power Mode :*Reduces Ki Power Stat after MPM Gauge drains ===== Blast 2/Ultimate Blast ===== *Psychic Rock Throw :*3 Ki Bars :*Projectile :*5910 Damage Unbooste...") |
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:*Sweep Guard on Level 3 Charge | :*Sweep Guard on Level 3 Charge | ||
*Auto-Counter | *Auto-Counter | ||
== Other Important Info == | == Other Important Info == | ||
=== Stat Sheet === | === Stat Sheet === |
Revision as of 19:24, 26 July 2023
Character Info
Guldo, the "weird one with the freaky powers" of the Ginyu Force.
Moveset
Blasts
Blast 1
- Telekinesis
- 1 Blast Stock
- Takes 0.9 seconds
- Unblockable
- Paralyzes opponent for 4 seconds or less
- SP Fighting Pose 3
- 2 Blast Stocks
- Takes 1.7 Seconds
- Activates Max Power Mode
- Reduces Ki Power Stat after MPM Gauge drains
Blast 2/Ultimate Blast
- Psychic Rock Throw
- 3 Ki Bars
- Projectile
- 5910 Damage Unboosted
- 6510 Damage Boosted
- Full Power Energy Blast Volley
- 3 Ki Bars
- Barrage
- 4100 Damage Unboosted
- 4550 Damage Boosted
- Guldo Special
- Max Power Mode only
- Capture Projectile
- Unblockable
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter