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m (→Blast 1: Fixed Afterimage.) |
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Line 9: | Line 9: | ||
:*Automatically vanishes all attacks | :*Automatically vanishes all attacks | ||
:*Effect lasts until one evasion | :*Effect lasts until one evasion | ||
:*Stackable x3 | |||
*Finish Sign | *Finish Sign | ||
:*2 Blast Stocks | :*2 Blast Stocks | ||
Line 15: | Line 16: | ||
:*Boosts Super by 25% | :*Boosts Super by 25% | ||
:*Effects last until a B2/UB is used | :*Effects last until a B2/UB is used | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Full Power Energy Wave | *Full Power Energy Wave |
Revision as of 18:18, 21 July 2023
Character Info
The "Kid" rendition of Trunks, based on his appearance during the Buu Saga.
Moveset
Blasts
Blast 1
- Afterimage
- 2 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks
- Effect lasts until one evasion
- Stackable x3
- Finish Sign
- 2 Blast Stocks
- Takes 1.2 Seconds
- Boosts Attack by 10%
- Boosts Super by 25%
- Effects last until a B2/UB is used
Blast 2/Ultimate Blast
- Full Power Energy Wave
- 3 Ki Bars
- Beam
- Cannot be Charged
- 6560 Damage Unboosted
- 7240 Damage Boosted
- High Speed Rush
- 3 Ki Bars
- Target Rush
- 6550 Damage Unboosted (+ 290 for impact on ground)
- 7210 Damage Boosted (+ 290 for impact on ground)
- Finish Buster
- Max Power Mode only
- Beam
- Cannot be Charged
- 12300 Damage Unboosted
- 13550 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter