Dragon Ball Z: Budokai Tenkaichi 3/Future Gohan SSJ: Difference between revisions

From SuperCombo Wiki
(Added base information for Super Saiyan Future Gohan.)
 
m (→‎Blast 2/Ultimate Blast: Replaced boosted with charged for Special Beam Cannon.)
Line 24: Line 24:
:*3 Ki Bars
:*3 Ki Bars
:*Blast
:*Blast
:*7090 Damage Unboosted
:*7090 Damage Uncharged
:*12120 Damage Overcharged
:*12120 Damage Overcharged
:*13340 Damage Boosted
:*13340 Damage Charged
*Gekiretsu Ranbu
*Gekiretsu Ranbu
:*Max Power Mode only
:*Max Power Mode only
Line 32: Line 32:
:*13640 Damage Unboosted
:*13640 Damage Unboosted
:*15010 Damage Boosted
:*15010 Damage Boosted
=== Rushing Techniques ===
=== Rushing Techniques ===
*Blaster Wave
*Blaster Wave

Revision as of 18:58, 20 July 2023

Character Info

The "Future" rendition of Super Saiyan Gohan, based on his appearance in History of Trunks.

Moveset

Blasts

Blast 1
  • Evil Barrier
  • 2 Blast Stocks
  • Usable during hitstun
  • Immunity to Melee Attacks and Ki Blasts
  • Power up to the Very Limit
  • 3 Blast Stocks
  • Takes 1.4 Seconds
  • Activates Max Power Mode
  • Boosts All Stats by 5%
  • Stat Boosts Disable after MPM Gauge Drains
  • Reduces Ki Power Stat after MPM Gauge drains
Blast 2/Ultimate Blast
  • Gekiretsu Madan
  • 3 Ki Bars
  • Beam
  • 7280 Damage Unboosted
  • 8040 Damage Boosted
  • Special Beam Cannon
  • 3 Ki Bars
  • Blast
  • 7090 Damage Uncharged
  • 12120 Damage Overcharged
  • 13340 Damage Charged
  • Gekiretsu Ranbu
  • Max Power Mode only
  • Linear Rush
  • 13640 Damage Unboosted
  • 15010 Damage Boosted

Rushing Techniques

  • Blaster Wave
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Rolling Hammer
  • Can be Vanished
  • Can be Charged
  • Rotates Opponent 180°
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Rush Ki Wave
  • Cannot be Vanished
  • Can be Charged
  • Deals knockback to opponent
  • Knockback varies with charge
  • Any Guard
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter
  • Heavy Finish

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral