Dragon Ball Z: Budokai Tenkaichi 3/Piccolo End: Difference between revisions

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(→‎Blast 2/Ultimate Blast: Fixed Light Grenade.)
(→‎Blast 1: Corrected stat & animation info. They were taken from Piccolo (Early) by accident.)
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*Wild Sense
*Wild Sense
:*2 Blast Stocks
:*2 Blast Stocks
:*Unblockable
:*Automatically Vanishes and Counter-Attacks All Melee Attacks (incl. Rush B2)
:*Paralyzes opponent for 3 seconds or less
:*Automatically Vanishes All Beam B2s
:*2 Hits for 840 Damage
*False Courage
*False Courage
:*3 Blast Stocks
:*3 Blast Stocks
:*Boosts Attack by 10%
:*Takes 1.5 Seconds
:*Stat Boosts Disable When MPM Gauge Drains
:*Boosts Defense by 12.5%
:*Reduces Ki Power Stat After Boosts Disable
:*Cannot be stunned by Ki Blasts & Melee Attacks
:*Lasts 10 Seconds
 
===== Blast 2/Ultimate Blast =====
===== Blast 2/Ultimate Blast =====
*Special Beam Cannon
*Special Beam Cannon

Revision as of 18:43, 19 July 2023

Character Info

The "End" rendition of Piccolo, based on his appearance in the Android Saga.

Moveset

Blasts

Blast 1
  • Wild Sense
  • 2 Blast Stocks
  • Automatically Vanishes and Counter-Attacks All Melee Attacks (incl. Rush B2)
  • Automatically Vanishes All Beam B2s
  • False Courage
  • 3 Blast Stocks
  • Takes 1.5 Seconds
  • Boosts Defense by 12.5%
  • Cannot be stunned by Ki Blasts & Melee Attacks
  • Lasts 10 Seconds
Blast 2/Ultimate Blast
  • Special Beam Cannon
  • 4 Ki Bars
  • Blast
  • 7860 Damage Uncharged
  • 13430 Damage Overcharged
  • 14780 Damage Boosted
  • Light Grenade
  • 3 Ki Bars
  • Beam
  • 6840 Damage Unboosted
  • 7560 Damage Boosted
  • Hellzone Grenade
  • Max Power Mode Only
  • Barrage
  • Unblockable
  • 12800 Damage Unboosted
  • 14200 Damage Boosted

Rushing Techniques

  • Kiai Cannon
  • Cannot Be Vanished
  • Can Be Charged
  • Crushes Any Guard on Level 3 Charge
  • Flying Kick
  • Cannot Be Vanished
  • Cannot Be Charged
  • Lightly Stuns Opponent
  • Overhead
  • Heavy Finish
  • Can Be Vanished
  • Can Be Charged
  • Stuns Opponent
  • Crushes Any Guard on Level 3 Charge
  • Rolling Hammer
  • Can Be Vanished
  • Can Be Charged
  • Rotates Opponent 180°
  • Crushes Any Guard on Level 3 Charge
  • Lift Strike
  • Can Be Vanished
  • Can Be Charged
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can Be Vanished
  • Can Be Charged
  • Sweep on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral