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=In-depth analysis= | =In-depth analysis= | ||
==Normal Throws== | ==Normal Throws== | ||
'''b or f+C''' - Breakable, forward knockdown, face forward, rollable. | |||
'''b or f+D''' - Breakable, reverse knockdown, back turned, un-rollable. No blue grab effect at startup. | |||
==Normal Moves== | ==Normal Moves== | ||
'''Standing A''' - Fast, decent range, cancellable. Misses most crouching characters. | |||
==Command Normals== | ==Command Normals== |
Revision as of 16:38, 10 January 2008
Gameplay overview
Mature is a zoning/rushdown character. You can either get far away and (ab)use her powerful Ebony Tears to zone your opponent and punish attempts to evade them, or try to get in-close and mixup/force chip damage.
Combos
- cr.B, cr.B, cr.A, Death Row / Nocturnal Lights
- j.B, cl. B (2 hits) /cr.B, cr.A, Death Row / Nocturnal Lights
- cl.D (2 hits), Heaven's Gate
In-depth analysis
Normal Throws
b or f+C - Breakable, forward knockdown, face forward, rollable.
b or f+D - Breakable, reverse knockdown, back turned, un-rollable. No blue grab effect at startup.
Normal Moves
Standing A - Fast, decent range, cancellable. Misses most crouching characters.