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(Added advantage on block, center aligned tables, edited supers to correct motion inputs) |
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==Command Moves== | ==Command Moves== | ||
{| class="wikitable" | {| class="wikitable" style="text-align: center;" | ||
|- | |- | ||
! scope="col"| Move Name | ! scope="col"| Move Name | ||
Line 14: | Line 14: | ||
! scope="col"| Nickname | ! scope="col"| Nickname | ||
! scope="col"| Description | ! scope="col"| Description | ||
! scope="col"| Adv on Block | |||
|- | |- | ||
! scope="row"|Slide Palm | ! scope="row"|Slide Palm | ||
Line 19: | Line 20: | ||
| | | | ||
| | | | ||
| 0 | |||
|- | |- | ||
! scope="row"| Ground Slash | ! scope="row"| Ground Slash | ||
| d+S on downed opponent | | d+S on downed opponent | ||
| | | | ||
| | | Pursuit | ||
| - | |||
|- | |- | ||
! scope="row" |Crunch Kick | ! scope="row" |Crunch Kick | ||
Line 29: | Line 32: | ||
| | | | ||
| | | | ||
| -5 | |||
|- | |- | ||
|} | |} | ||
Line 53: | Line 57: | ||
==Special Moves== | ==Special Moves== | ||
{| class="wikitable" | {| class="wikitable" style="text-align: center;" | ||
|- | |- | ||
! scope="col"| Move Name | ! scope="col"| Move Name | ||
Line 59: | Line 63: | ||
! scope="col"| Nickname | ! scope="col"| Nickname | ||
! scope="col"| Description | ! scope="col"| Description | ||
! scope="col"| Adv on Block | |||
|- | |- | ||
! scope="row"|San Setsu Kon | ! scope="row"|San Setsu Kon | ||
Line 64: | Line 69: | ||
| | | | ||
| absorb projectiles | | absorb projectiles | ||
| +1 | |||
|- | |- | ||
! scope="row"|└Flame San Setsu Kon | ! scope="row"|└Flame San Setsu Kon | ||
Line 69: | Line 75: | ||
| | | | ||
| Follow Up | | Follow Up | ||
| - | |||
|- | |- | ||
! scope="row"|Sparrow Drop | ! scope="row"|Sparrow Drop | ||
Line 74: | Line 81: | ||
| | | | ||
| | | | ||
| - | |||
|- | |- | ||
! scope="row" |Whirlwind Pole | ! scope="row" |Whirlwind Pole | ||
Line 79: | Line 87: | ||
| | | | ||
| absorb projectiles | | absorb projectiles | ||
| -51 | |||
|- | |- | ||
! scope="row" |Dragon Flame | ! scope="row" |Dragon Flame | ||
Line 84: | Line 93: | ||
| | | | ||
| Breakshot | | Breakshot | ||
| -5 | |||
|- | |- | ||
! scope="row" |Power Hi Sho Bonk | ! scope="row" |Power Hi Sho Bonk | ||
Line 89: | Line 99: | ||
| | | | ||
| can control descent with b/f | | can control descent with b/f | ||
| +2 | |||
|- | |- | ||
|} | |} | ||
==S-Power Move== | ==S-Power Move== | ||
{| class="wikitable" | {| class="wikitable" style="text-align: center;" | ||
|- | |- | ||
! scope="col"| Move Name | ! scope="col"| Move Name | ||
Line 99: | Line 110: | ||
! scope="col"| Nickname | ! scope="col"| Nickname | ||
! scope="col"| Description | ! scope="col"| Description | ||
! scope="col"| Adv on Block | |||
|- | |- | ||
! scope="row"| | ! scope="row"|Super Fire Wheel | ||
| | | {{qcf}}{{hcb}}{{kof.lk}}{{kof.sp}} | ||
| | | | ||
| | | | ||
| -81 | |||
|- | |- | ||
|} | |} | ||
==P-Power Move== | ==P-Power Move== | ||
{| class="wikitable" | {| class="wikitable" style="text-align: center;" | ||
|- | |- | ||
! scope="col"| Move Name | ! scope="col"| Move Name | ||
Line 114: | Line 127: | ||
! scope="col"| Nickname | ! scope="col"| Nickname | ||
! scope="col"| Description | ! scope="col"| Description | ||
! scope="col"| Adv on Block | |||
|- | |- | ||
! scope="row"| | ! scope="row"|Guren Sakkon | ||
| | | {{qcf}}{{hcb}}{{kof.sp}} | ||
| | | | ||
| | | | ||
| -23 | |||
|- | |- | ||
|} | |} |
Revision as of 15:23, 27 June 2023
Introduction
Movelist
Command Moves
Move Name | Motion | Nickname | Description | Adv on Block |
---|---|---|---|---|
Slide Palm | Dash Forward, d+P | 0 | ||
Ground Slash | d+S on downed opponent | Pursuit | - | |
Crunch Kick | f+P while blocking | -5 |
Throw Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Pole Toss | f/b+S Close | ||
Pole Strangle | f+K Close |
Special Moves
Move Name | Motion | Nickname | Description | Adv on Block |
---|---|---|---|---|
San Setsu Kon | charge b,f+P | absorb projectiles | +1 | |
└Flame San Setsu Kon | b,f+S | Follow Up | - | |
Sparrow Drop | qcb+P | - | ||
Whirlwind Pole | Mash P | absorb projectiles | -51 | |
Dragon Flame | qcb+K | Breakshot | -5 | |
Power Hi Sho Bonk | db,qcf+K | can control descent with b/f | +2 |
S-Power Move
Move Name | Motion | Nickname | Description | Adv on Block |
---|---|---|---|---|
Super Fire Wheel | ![]() ![]() ![]() ![]() |
-81 |
P-Power Move
Move Name | Motion | Nickname | Description | Adv on Block |
---|---|---|---|---|
Guren Sakkon | ![]() ![]() ![]() |
-23 |
Chains
--- 3hits ---
[Ac/2+Ac/2+Bc]Bc,C
[Ac/2+Ac/2+Bc],[Bc/2+Bc],2+C
--- 4hits ---
[Ac/2+Ac/2+Bc],Bc,6+CcP,4+CcP
[Ac/2+Ac],Cc(3hit)
--- 5hits ---
B(3hit),Bc,C
B(3hit),[Bc/2+Bc],2+C
--- 6hits ---
B(3hit),Bc,6+CcP,4+CcP
--- 10hits ---
2+C(1hit),Cc(3hit),qcf+C(6hit)
Combos
1)Jump C, crouching B, ==> B, C, <== C, QCB + B
2)Jump C, standing C, <== ~ ==> A, <== ==> C, Pursue Attack
3)Jump B, C, crouching A, <== C (three hits), <== ~ ==> A, <== ==> C, Pursue Attack
4)Jump C, crouching B, ==> B, C, <== C, <== ~ ==> A, <== ==> C, Pursue Attack
5)Far C, standing C, <== ~ ==> A, <== ==> C, Pursue Attack
6)Far C, ==> A, B, C, <== C, QCB + B
7)2nd Plane (Billy's stage), standing C, HCF + B (corner)
8)2nd Plane, standing C, Super Move
9)2nd Plane with opponent (Billy's stage), Jump C, crouching B, ==> B, C, <== C, Super Move (corner