(Created page with "==Overview== Belladonna is an excellent choice to learn ''Thrill Kill'' with. She has everything you need to plays the main meta perfectly: a string that attacks and launches a crouching player, safe strings to counter-hit with, and a few mix-up strings to get around blocks. With her long-reaching dash, she can utilize r-canceling to fly in at moment's notice with any of those string and get in for lots of damage. Belladonna can reliably 3-touch her opponents with...") |
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==Overview== | ==Overview== | ||
 Belladonna is an excellent choice to learn ''Thrill Kill'' with. She has everything you need to plays the main meta perfectly: a string that attacks and launches a crouching player, safe strings to counter-hit with, and a few mix-up strings to get around blocks |  Belladonna is an excellent choice to learn ''Thrill Kill'' with. She has everything you need to plays the main meta perfectly: a string that attacks and launches a crouching player, safe strings to counter-hit with, and a few mix-up strings to get around blocks. Belladonna can reliably 3-touch her opponents with her high-damage mid-stage BnB juggles, and her damage in the corner is only rivaled by [[Thrill Kill/Dr. Faustus|Dr. Faustus]]. With her long-reaching dash, she can utilize r-canceling to fly in at moment's notice with a string and convert a string into a launcher for tons of damage. | ||
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Revision as of 14:32, 9 May 2023
Overview
Belladonna is an excellent choice to learn Thrill Kill with. She has everything you need to plays the main meta perfectly: a string that attacks and launches a crouching player, safe strings to counter-hit with, and a few mix-up strings to get around blocks. Belladonna can reliably 3-touch her opponents with her high-damage mid-stage BnB juggles, and her damage in the corner is only rivaled by Dr. Faustus. With her long-reaching dash, she can utilize r-canceling to fly in at moment's notice with a string and convert a string into a launcher for tons of damage.
Where Belladonna struggles the most is her very poor wake-up game. Both her Rising Cattle Prod and Splits Kick wake-up attacks have extremely poor recovery, neither hard knockdown allowing you space to breathe, and neither lead to much damage. If you get on the ropes, it can be a nightmare to get back into the game against a skilled opponent.
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