(put "react" next to Cancel, moved "Punish" down with the other frame advantage numbers) |
(added new row for Drive/Super meter info) |
||
Line 11: | Line 11: | ||
| damage = Wikitext String | | damage = Wikitext String | ||
| chip = Wikitext String | | chip = Wikitext String | ||
| startup = Wikitext String | | startup = Wikitext String | ||
| active = Wikitext String | | active = Wikitext String | ||
Line 22: | Line 21: | ||
| react = Wikitext String | | react = Wikitext String | ||
| punish = Wikitext String | | punish = Wikitext String | ||
| driveDamage = Wikitext String | |||
| selfDriveOH = Wikitext String | |||
| selfDriveOB = Wikitext String | |||
| selfSuperOH = Wikitext String | |||
| selfSuperOB = Wikitext String | |||
| oppSuperOH = Wikitext String | |||
| oppSuperOB = Wikitext String | |||
| notes = Wikitext String | | notes = Wikitext String | ||
}}</noinclude><includeonly>{{#ifeq:{{{storeInCargo|true}}}|true|{{#cargo_store: | }}</noinclude><includeonly>{{#ifeq:{{{storeInCargo|true}}}|true|{{#cargo_store: | ||
Line 35: | Line 41: | ||
| damage = {{{damage}}} | | damage = {{{damage}}} | ||
| chip = {{{chip}}} | | chip = {{{chip}}} | ||
| startup = {{{startup}}} | | startup = {{{startup}}} | ||
| active = {{{active}}} | | active = {{{active}}} | ||
Line 48: | Line 53: | ||
| hitstun = {{{hitstun}}} | | hitstun = {{{hitstun}}} | ||
| blockstun = {{{blockstun}}} | | blockstun = {{{blockstun}}} | ||
| driveDamage = {{{driveDamage}}} | |||
| selfDriveOH = {{{selfDriveOH}}} | |||
| selfDriveOB = {{{selfDriveOB}}} | |||
| selfSuperOH = {{{selfSuperOH}}} | |||
| selfSuperOB = {{{selfSuperOB}}} | |||
| oppSuperOH = {{{oppSuperOH}}} | |||
| oppSuperOB = {{{oppSuperOB}}} | |||
| notes = {{{notes}}} | | notes = {{{notes}}} | ||
}}}}<table class="wikitable" style="max-width:1000px;"> | }}}}<table class="wikitable" style="max-width:1000px;"> | ||
Line 100: | Line 112: | ||
<td>{{{hitstun|-}}}</td> | <td>{{{hitstun|-}}}</td> | ||
<td>{{{blockstun|-}}}</td> | <td>{{{blockstun|-}}}</td> | ||
</tr> | |||
<tr style="font-size:80%"> | |||
<th>Self Drive oH</th> | |||
<th>Self Drive oB</th> | |||
<th>Self Super Meter oH</th> | |||
<th>Self Super Meter oB</th> | |||
<th>Opp. Super Meter oH</th> | |||
<th>Opp. Super Meter oB</th> | |||
</tr> | |||
<tr style="text-align: center; height:29px;"> | |||
<td>{{{selfDriveOH|-}}}</td> | |||
<td>{{{selfDriveOB|-}}}</td> | |||
<td>{{{selfSuperOH|-}}}</td> | |||
<td>{{{selfSuperOB|-}}}</td> | |||
<td>{{{oppSuperOH|-}}}</td> | |||
<td>{{{oppSuperOB|-}}}</td> | |||
</tr> | </tr> | ||
<tr style="font-size:80%"> | <tr style="font-size:80%"> |
Revision as of 11:05, 6 February 2023
This template defines the table "SF6_FrameData". View table.
Template DocumentationEdit This Documentation
{{FrameData-SF6 | chara = | moveId = | moveType = | input = | name = | images = | hitboxes = | damage = | chip = | dmgScaling = | startup = | active = | recovery = | total = | guard = | cancel = | hitconfirm = | hitAdv = | blockAdv = | punishAdv = | perfParryAdv = | DRcancelHit = | DRcancelBlk = | afterDRHit = | afterDRBlk = | hitstun = | blockstun = | hitstop = | driveDmgBlk = | driveDmgHit = | driveGain = | superGainHit = | superGainBlk = | invuln = | armor = | airborne = | jugStart = | jugIncrease = | jugLimit = | projSpeed = | atkRange = | notes = }}
Usage
Stores values in the SF6_FrameData Cargo Table.
Example
{{FrameData-SF6 | chara = Ken | moveId = ken_5lp | moveType = ground_normal | input = 5LP | name = Standing Light Punch | images = SF6_Ken_5LP.png | hitboxes = SF6_Ken_5LP_hitbox.png | damage = 300 | chip = - | dmgScaling = 20% Starter | startup = 4 | active = 3 | recovery = 7 | total = 13 | guard = LH | cancel = Chn Sp SA | hitconfirm = 13 | hitAdv = {{sf6-adv|VP|+4}} | blockAdv = {{sf6-adv|M|-1}} | punishAdv = {{sf6-adv|VP|+8}} | perfParryAdv = {{sf6-adv|VM|-8}} | DRcancelHit = {{sf6-adv|VP|+4}} | DRcancelBlk = {{sf6-adv|M|-1}} | afterDRHit = {{sf6-adv|VP|+8}} | afterDRBlk = {{sf6-adv|P|+3}} | hitstun = 14 | blockstun = 9 | hitstop = 9 | driveDmgBlk = 500 | driveDmgHit = [2000] | driveGain = 250 | superGainHit = 300 (210) | superGainBlk = 150 (75) | invuln = - | armor = - | airborne = - | jugStart = 1 | jugIncrease = 1 | jugLimit = 0 | projSpeed = - | atkRange = 1.01 | notes = Example notes (specific chain properties, juggle properties, low profile frames, force stand/crouch, whiff on stand/crouch, properties vs. airborne opponents, cross-up, gaps in hitstun/blockstun, etc.) }}
This documentation is automatically transcluded from Template:FrameData-SF6/Documentation and is not included when this page is transcluded.